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https://github.com/motapinto/agent-based-simulation-conquest
Agent-based simulation modelation of the conquest Battlefield gamemode
https://github.com/motapinto/agent-based-simulation-conquest
agent-based-simulation data-analysis jade java sajas swing
Last synced: about 1 month ago
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Agent-based simulation modelation of the conquest Battlefield gamemode
- Host: GitHub
- URL: https://github.com/motapinto/agent-based-simulation-conquest
- Owner: motapinto
- Created: 2020-11-25T09:41:06.000Z (about 4 years ago)
- Default Branch: main
- Last Pushed: 2021-01-14T11:34:46.000Z (about 4 years ago)
- Last Synced: 2024-11-13T21:19:21.135Z (3 months ago)
- Topics: agent-based-simulation, data-analysis, jade, java, sajas, swing
- Language: Java
- Homepage:
- Size: 9.58 MB
- Stars: 0
- Watchers: 2
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# Agent-based simulation modelation of the conquest Battlefield gamemode
Tribute:
- [Battlefield Conquest](https://battlefield.fandom.com/wiki/Conquest#:~:text=Conquest%20is%20a%20gamemode%20first,Points%20scattered%20around%20the%20map.)
- [Deep Mind Blogpost](https://deepmind.com/blog/article/capture-the-flag-science)The objective of this project was to continue the multi-agent system developed [here](https://github.com/motapinto/multi-agent-system-conquest) and tweak some parameters to make the game more competitive and interesting.
## Docs
You can read our presentation and analysis [here](https://github.com/motapinto/agent-based-simulation-conquest/blob/main/Presentation.pdf)!