https://github.com/mphe/gppcc16
Submission for gppcc16 gamejam
https://github.com/mphe/gppcc16
Last synced: 2 months ago
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Submission for gppcc16 gamejam
- Host: GitHub
- URL: https://github.com/mphe/gppcc16
- Owner: mphe
- License: gpl-3.0
- Created: 2019-06-13T17:20:47.000Z (about 7 years ago)
- Default Branch: master
- Last Pushed: 2020-04-15T13:51:00.000Z (about 6 years ago)
- Last Synced: 2025-01-14T14:22:56.078Z (over 1 year ago)
- Language: C++
- Size: 92.8 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# GPPCC16 - Boxen
Windows download: [link][windownload]
Linux download: [compile it](#building)
## Controls
* Walk left/right: `A/D`
* Block: `Space`
* Punch: `E`
* Quit: `Escape`
## Screenshot

## Building
### Prerequisites
* SFML 2.5
* Boost
* Cmake
* Git
* C++ environment with C++11 support
### Building
#### Windows
Don't.
Use the [binary][windownload], except you are a masochist.
#### Linux
1. Clone the repository
Open a terminal in a directory where you want to download the repository and type:
```shell
$ git clone https://github.com/mphe/gppcc16.git
$ cd gppcc16
$ git submodule update --init --recursive
```
2. Setup project
In the repository folder do:
```shell
$ mkdir build
$ cd build
$ cmake -DCMAKE_BUILD_TYPE=Release ..
```
3. Compile
```shell
$ make
```
4. The output files are stored in the build directory under `bin/`.
5. Symlink, move or copy `gppcc16`, `assets/`, and `imgui.ini` into the same directory
6. Enjoy
[windownload]: https://github.com/mphe/gppcc16/releases/latest