An open API service indexing awesome lists of open source software.

https://github.com/mrdvince/unity_navigation

Using a Deep Q Network to train an agent to collect only yellow bananas leaving the blue ones in a unity ml-agents environment
https://github.com/mrdvince/unity_navigation

agent deep-q-network dqn-model episodes python pytorch reinforcement-learning udacity-nanodegree

Last synced: 10 months ago
JSON representation

Using a Deep Q Network to train an agent to collect only yellow bananas leaving the blue ones in a unity ml-agents environment

Awesome Lists containing this project

README

          

[//]: # (Image References)

[image1]: https://user-images.githubusercontent.com/10624937/42135619-d90f2f28-7d12-11e8-8823-82b970a54d7e.gif "Trained Agent"

# Project: Navigation

### Introduction

For this project, you will train an agent to navigate (and collect bananas!) in a large, square world.

![Trained Agent][image1]

A reward of +1 is provided for collecting a yellow banana, and a reward of -1 is provided for collecting a blue banana. Thus, the goal of your agent is to collect as many yellow bananas as possible while avoiding blue bananas.

The state space has 37 dimensions and contains the agent's velocity, along with ray-based perception of objects around agent's forward direction. Given this information, the agent has to learn how to best select actions. Four discrete actions are available, corresponding to:
- **`0`** - move forward.
- **`1`** - move backward.
- **`2`** - turn left.
- **`3`** - turn right.

The task is episodic, and in order to solve the environment, your agent must get an average score of +13 over 100 consecutive episodes.

### Getting Started

1. Download the environment from one of the links below. You need only select the environment that matches your operating system:
- Linux: [click here](https://s3-us-west-1.amazonaws.com/udacity-drlnd/P1/Banana/Banana_Linux.zip)
- Mac OSX: [click here](https://s3-us-west-1.amazonaws.com/udacity-drlnd/P1/Banana/Banana.app.zip)
- Windows (32-bit): [click here](https://s3-us-west-1.amazonaws.com/udacity-drlnd/P1/Banana/Banana_Windows_x86.zip)
- Windows (64-bit): [click here](https://s3-us-west-1.amazonaws.com/udacity-drlnd/P1/Banana/Banana_Windows_x86_64.zip)

(_For Windows users_) Check out [this link](https://support.microsoft.com/en-us/help/827218/how-to-determine-whether-a-computer-is-running-a-32-bit-version-or-64) if you need help with determining if your computer is running a 32-bit version or 64-bit version of the Windows operating system.

(_For AWS_) If you'd like to train the agent on AWS (and have not [enabled a virtual screen](https://github.com/Unity-Technologies/ml-agents/blob/master/docs/Training-on-Amazon-Web-Service.md)), then please use [this link](https://s3-us-west-1.amazonaws.com/udacity-drlnd/P1/Banana/Banana_Linux_NoVis.zip) to obtain the environment.

2. Place the file in the DRLND GitHub repository, in the `p1_navigation/` folder, and unzip (or decompress) the file.

### Instructions

Follow the instructions in `Navigation.ipynb` to get started with training your own agent!

### Files included

- `dqn_agent.py`: code for the agent used in the environment
- `model.py`: code containing the Q-Network used as the function approximator by the agent
- `dqn.pth`: saved model weights for the original DQN model
- `Navigation.ipynb`: notebook containing the implemention of the dqn model

### Results
The environment was solved in **402** episodes and an Average Score of 13.02.