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https://github.com/mrrobinofficial/godot-saveable
A save system for Godot C#. It uses Newtonsoft.Json for serialization and deserialization. It supports both encrypted, compressed and regular mode.
https://github.com/mrrobinofficial/godot-saveable
compression csharp decryption encryption godot godot-plugin json newtonsoft-json save-system
Last synced: about 1 month ago
JSON representation
A save system for Godot C#. It uses Newtonsoft.Json for serialization and deserialization. It supports both encrypted, compressed and regular mode.
- Host: GitHub
- URL: https://github.com/mrrobinofficial/godot-saveable
- Owner: MrRobinOfficial
- License: mit
- Created: 2024-05-09T09:27:49.000Z (9 months ago)
- Default Branch: main
- Last Pushed: 2024-05-09T20:01:02.000Z (9 months ago)
- Last Synced: 2024-11-14T10:53:32.660Z (3 months ago)
- Topics: compression, csharp, decryption, encryption, godot, godot-plugin, json, newtonsoft-json, save-system
- Language: C#
- Homepage:
- Size: 40 KB
- Stars: 13
- Watchers: 4
- Forks: 0
- Open Issues: 0