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https://github.com/mrspeaker/boulderdarn


https://github.com/mrspeaker/boulderdarn

Last synced: 14 days ago
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# boulderdarn

## ideas...

- jigsaw/tron card: collect them all
- rooms/rpg style

## MVP todos

### v1: Just me
### v2: Hardcore testers

- Better collision against bad guy
- Save room state
- "Room already cleared" indicator?
- indicate score for room?

### v3: Most people should get it

- Collision / explosion animation
- Auto Die if can't get diamonds/exit
- Death animation
- Birth animation
- Score system/game over state?
- Indicate can't find path on click (screen shake)

### v4: Ready for testing

- Scroll screen to next room
- Aomeba & bad guy animations
- badguy transition states (not just jumping)
- Different levels
- Sounds

## Bugs

- When player moves they sometimes "eat" moving blocks
- Exploded diamonds remove from count?
- Should be able to "push" rocks

## FIX Ω for EJECTA, YO!

- fix urlparams (check window, window.location)
- remove doc.queryselector
- remove setAttribute (or add to ejecta)
- fire onload - Ω.pageLoad();
- auto use "canvas" object