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https://github.com/mrspeaker/ziloz


https://github.com/mrspeaker/ziloz

Last synced: 14 days ago
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# zilok

## Next todos

### required:

- ammo network amount is off?
- balance

### Then:

- better splash screen
- tracks particles
- sounds
- no ammo sound ("click")
- start sound
- handle network disconnect

### Probably not

- network sync dead tiles.
- theme tune
- stalemate if both out of ammo and no refills?
- controls v2
- simple ai / 1p mode

### Really not

- names
- highscore tables
- acheivements

## ECS fixes

- Input component should be just model, with input class modifying entity's model.
then AI can just set it's own up/down/left/right
- collision groups: eg, projectiles don't hit projectiles:

col: {
group: "projectile",
hits: ["plyaer", "wall"],
hitBy: ["player", "wall"]
}
- way too many... ran out of time, when hack-mode.