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https://github.com/mrspeaker/ziloz
https://github.com/mrspeaker/ziloz
Last synced: 14 days ago
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- Host: GitHub
- URL: https://github.com/mrspeaker/ziloz
- Owner: mrspeaker
- Created: 2015-01-09T18:11:16.000Z (almost 10 years ago)
- Default Branch: master
- Last Pushed: 2015-02-09T14:12:44.000Z (almost 10 years ago)
- Last Synced: 2024-10-10T22:48:40.879Z (about 1 month ago)
- Language: JavaScript
- Size: 1.14 MB
- Stars: 0
- Watchers: 3
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# zilok
## Next todos
### required:
- ammo network amount is off?
- balance### Then:
- better splash screen
- tracks particles
- sounds
- no ammo sound ("click")
- start sound
- handle network disconnect### Probably not
- network sync dead tiles.
- theme tune
- stalemate if both out of ammo and no refills?
- controls v2
- simple ai / 1p mode### Really not
- names
- highscore tables
- acheivements## ECS fixes
- Input component should be just model, with input class modifying entity's model.
then AI can just set it's own up/down/left/right
- collision groups: eg, projectiles don't hit projectiles:col: {
group: "projectile",
hits: ["plyaer", "wall"],
hitBy: ["player", "wall"]
}
- way too many... ran out of time, when hack-mode.