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https://github.com/mtebenev/MediaToolkit.NetCore

A .NET library to convert and process all your video & audio files.
https://github.com/mtebenev/MediaToolkit.NetCore

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A .NET library to convert and process all your video & audio files.

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MediaToolkit.NetCore
============

This is port of MediaToolkit to .Net Core
---

Notable changes are:
1. Projects are compiled with VS2019 using .Net Core
2. ffmpeg.exe is not embedded in library binaries, you should pass a path to ffmpeg.exe explicitly in constructor

The API changes for 0.2.0 Preview
---

Engine class becomes obsolete.
The MediaToolkit now exposes injectable **IMediaToolkitService**.

Instantiating the service
---

Using .Net Core dependency injection:
```csharp
var ffmpegFilePath = @"C:\ffmpeg\ffmpeg.exe";
var serviceProvider = new ServiceCollection()
.AddMediaToolkit(ffmpegFilePath)
.BuildServiceProvider();
...
var service = serviceProvider.GetService();
```

Directly:
```csharp
var ffmpegFilePath = @"C:\ffmpeg\ffmpeg.exe";
var service = MediaToolkitService.CreateInstance(ffmpegFilePath);
```

Getting the metadata
---

This task uses ffprobe to extract the metadata.
```csharp
var metadataTask = new FfTaskGetMetadata(videoPath);
var metadataResult = await service.ExecuteAsync(metadataTask);
```

Saving the thumbnail in a file
---

```csharp
var saveThumbnailTask = new FfTaskSaveThumbnail(
videoPath,
thumbnailPath,
TimeSpan.FromSeconds(10)
);
await service.ExecuteAsync(saveThumbnailTask);
```

Getting the thumbnail data
---
This task returns byte[] with the thumbnail data instead of saving it to a file.
You can pass null to the frame size to let ffmpeg guess the frame dimensions.

```csharp
var options = new GetThumbnailOptions
{
SeekSpan = TimeSpan.FromSeconds(10),
OutputFormat = OutputFormat.Gif,
PixelFormat = PixelFormat.Gray
};
var getThumbnailTask = new FfTaskGetThumbnail(
videoPath,
options
);
await service.ExecuteAsync(getThumbnailTask);
```

...From MediaToolkit (original)
---

MediaToolkit provides a straightforward interface for handling media data, making tasks such as converting, slicing and editing both audio and video completely effortless.

Under the hood, MediaToolkit is a .NET wrapper for FFmpeg; a free (LGPLv2.1) multimedia framework containing multiple audio and video codecs, supporting muxing, demuxing and transcoding tasks on many media formats.

Contents
---------

1. [Features](#features)
2. [Get started!](#get-started)
3. [Samples](#samples)
4. [Licensing](#licensing)

Features
-------------
- Resolving metadata
- Generating thumbnails from videos
- Transcode audio & video into other formats using parameters such as:
- `Bit rate`
- `Frame rate`
- `Resolution`
- `Aspect ratio`
- `Seek position`
- `Duration`
- `Sample rate`
- `Media format`
- Convert media to physical formats and standards such as:
- Standards include: `FILM`, `PAL` & `NTSC`
- Mediums include: `DVD`, `DV`, `DV50`, `VCD` & `SVCD`
- Supports custom FFmpeg command line arguments
- Raising progress events

Get started!
------------
Install MediaToolkit from NuGet using the Package Manager Console with the following command (or search on [NuGet MediaToolkit](https://www.nuget.org/packages/MediaToolkit))

PM> Install-Package MediaToolkit

Samples
-------

- [Retrieve metadata](#retrieve-metadata)
- [Perform basic video conversions](#basic-conversion)
- [Grab thumbnail] (#grab-thumbnail-from-a-video)
- [Convert from FLV to DVD](#convert-flash-video-to-dvd)
- [Convert FLV to MP4 using various transcoding options](#transcoding-options-flv-to-mp4)
- [Cut / split video] (#cut-video-down-to-smaller-length)
- [Subscribing to events](#subscribe-to-events)

### Grab thumbnail from a video

var inputFile = new MediaFile {Filename = @"C:\Path\To_Video.flv"};
var outputFile = new MediaFile {Filename = @"C:\Path\To_Save_Image.jpg"};

using (var engine = new Engine())
{
engine.GetMetadata(inputFile);

// Saves the frame located on the 15th second of the video.
var options = new ConversionOptions { Seek = TimeSpan.FromSeconds(15) };
engine.GetThumbnail(inputFile, outputFile, options);
}

### Retrieve metadata

var inputFile = new MediaFile {Filename = @"C:\Path\To_Video.flv"};

using (var engine = new Engine())
{
engine.GetMetadata(inputFile);
}

Console.WriteLine(inputFile.Metadata.Duration);

### Basic conversion

var inputFile = new MediaFile {Filename = @"C:\Path\To_Video.flv"};
var outputFile = new MediaFile {Filename = @"C:\Path\To_Save_New_Video.mp4"};

using (var engine = new Engine())
{
engine.Convert(inputFile, outputFile);
}

### Convert Flash video to DVD

var inputFile = new MediaFile {Filename = @"C:\Path\To_Video.flv"};
var outputFile = new MediaFile {Filename = @"C:\Path\To_Save_New_DVD.vob"};

var conversionOptions = new ConversionOptions
{
Target = Target.DVD,
TargetStandard = TargetStandard.PAL
};

using (var engine = new Engine())
{
engine.Convert(inputFile, outputFile, conversionOptions);
}

### Transcoding options FLV to MP4

var inputFile = new MediaFile {Filename = @"C:\Path\To_Video.flv"};
var outputFile = new MediaFile {Filename = @"C:\Path\To_Save_New_Video.mp4"};

var conversionOptions = new ConversionOptions
{
MaxVideoDuration = TimeSpan.FromSeconds(30),
VideoAspectRatio = VideoAspectRatio.R16_9,
VideoSize = VideoSize.Hd1080,
AudioSampleRate = AudioSampleRate.Hz44100
};

using (var engine = new Engine())
{
engine.Convert(inputFile, outputFile, conversionOptions);
}

### Cut video down to smaller length

var inputFile = new MediaFile {Filename = @"C:\Path\To_Video.flv"};
var outputFile = new MediaFile {Filename = @"C:\Path\To_Save_ExtractedVideo.flv"};

using (var engine = new Engine())
{
engine.GetMetadata(inputFile);

var options = new ConversionOptions();

// This example will create a 25 second video, starting from the
// 30th second of the original video.
//// First parameter requests the starting frame to cut the media from.
//// Second parameter requests how long to cut the video.
options.CutMedia(TimeSpan.FromSeconds(30), TimeSpan.FromSeconds(25));

engine.Convert(inputFile, outputFile, options);
}

### Subscribe to events

public void StartConverting()
{
var inputFile = new MediaFile {Filename = @"C:\Path\To_Video.flv"};
var outputFile = new MediaFile {Filename = @"C:\Path\To_Save_New_Video.mp4"};

using (var engine = new Engine())
{
engine.ConvertProgressEvent += ConvertProgressEvent;
engine.ConversionCompleteEvent += engine_ConversionCompleteEvent;
engine.Convert(inputFile, outputFile);
}
}

private void ConvertProgressEvent(object sender, ConvertProgressEventArgs e)
{
Console.WriteLine("\n------------\nConverting...\n------------");
Console.WriteLine("Bitrate: {0}", e.Bitrate);
Console.WriteLine("Fps: {0}", e.Fps);
Console.WriteLine("Frame: {0}", e.Frame);
Console.WriteLine("ProcessedDuration: {0}", e.ProcessedDuration);
Console.WriteLine("SizeKb: {0}", e.SizeKb);
Console.WriteLine("TotalDuration: {0}\n", e.TotalDuration);
}

private void engine_ConversionCompleteEvent(object sender, ConversionCompleteEventArgs e)
{
Console.WriteLine("\n------------\nConversion complete!\n------------");
Console.WriteLine("Bitrate: {0}", e.Bitrate);
Console.WriteLine("Fps: {0}", e.Fps);
Console.WriteLine("Frame: {0}", e.Frame);
Console.WriteLine("ProcessedDuration: {0}", e.ProcessedDuration);
Console.WriteLine("SizeKb: {0}", e.SizeKb);
Console.WriteLine("TotalDuration: {0}\n", e.TotalDuration);
}

Licensing
---------
- MediaToolkit is licensed under the [MIT license](https://github.com/AydinAdn/MediaToolkit/blob/master/LICENSE.md)
- MediaToolkit uses [FFmpeg](http://ffmpeg.org), a multimedia framework which is licensed under the [LGPLv2.1 license](http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html), its source can be downloaded from [here](https://github.com/AydinAdn/MediaToolkit/tree/master/FFmpeg%20src)