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https://github.com/muaz-khan/multistreamsmixer
MultiStreamsMixer is a JavaScript library that allows you pass multiple streams (e.g. screen+camera or multiple-cameras) and get single stream.
https://github.com/muaz-khan/multistreamsmixer
audio mediastream mixer multiple multiple-audios multiple-cameras screen video webrtc
Last synced: 4 days ago
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MultiStreamsMixer is a JavaScript library that allows you pass multiple streams (e.g. screen+camera or multiple-cameras) and get single stream.
- Host: GitHub
- URL: https://github.com/muaz-khan/multistreamsmixer
- Owner: muaz-khan
- License: mit
- Created: 2017-08-04T03:39:41.000Z (over 7 years ago)
- Default Branch: master
- Last Pushed: 2022-06-16T03:35:01.000Z (over 2 years ago)
- Last Synced: 2024-10-06T05:05:44.628Z (about 1 month ago)
- Topics: audio, mediastream, mixer, multiple, multiple-audios, multiple-cameras, screen, video, webrtc
- Language: JavaScript
- Homepage: https://www.webrtc-experiment.com/MultiStreamsMixer/
- Size: 85 KB
- Stars: 434
- Watchers: 13
- Forks: 109
- Open Issues: 24
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# [MultiStreamsMixer.js](https://github.com/muaz-khan/MultiStreamsMixer) | [LIVE DEMO](https://www.webrtc-experiment.com/MultiStreamsMixer/)
* Mix Multiple Cameras or Videos
* Mix Multiple Microphones or Audios (Mp3/Wav/Ogg)
* Mix Multiple Screens or Screen+Video
* Mix Canvas 2D Animation + Camera + Screen
* and **GET SINGLE STREAM!!**[![npm](https://img.shields.io/npm/v/multistreamsmixer.svg)](https://npmjs.org/package/multistreamsmixer) [![downloads](https://img.shields.io/npm/dm/multistreamsmixer.svg)](https://npmjs.org/package/multistreamsmixer) [![Build Status: Linux](https://travis-ci.org/muaz-khan/MultiStreamsMixer.png?branch=master)](https://travis-ci.org/muaz-khan/MultiStreamsMixer)
# All Demos
1. **Main Demo:** https://www.webrtc-experiment.com/MultiStreamsMixer/
2. [Record Multiple Cameras](https://www.webrtc-experiment.com/RecordRTC/simple-demos/multi-cameras-recording.html)
3. [Record Camera+Screen](https://www.webrtc-experiment.com/RecordRTC/simple-demos/video-plus-screen-recording.html)> Pass multiple streams (e.g. screen+camera or multiple-cameras) and get single stream.
# Link the library
```html
```
Or link specific build:
* https://github.com/muaz-khan/MultiStreamsMixer/releases
Or install using NPM:
```sh
npm install multistreamsmixer
```And import/require:
```javascript
const MultiStreamsMixer = require('multistreamsmixer');
import MultiStreamsMixer from 'multistreamsmixer';
```# How to mix audios?
```javascript
const audioMixer = new MultiStreamsMixer([microphone1, microphone2]);// record using MediaRecorder API
const recorder = new MediaRecorder(audioMixer.getMixedStream());// or share using WebRTC
rtcPeerConnection.addStream(audioMixer.getMixedStream());
```# How to mix screen+camera?
```javascript
screenStream.fullcanvas = true;
screenStream.width = screen.width; // or 3840
screenStream.height = screen.height; // or 2160cameraStream.width = parseInt((20 / 100) * screenStream.width);
cameraStream.height = parseInt((20 / 100) * screenStream.height);
cameraStream.top = screenStream.height - cameraStream.height;
cameraStream.left = screenStream.width - cameraStream.width;const mixer = new MultiStreamsMixer([screenStream, cameraStream]);
rtcPeerConnection.addStream(mixer.getMixedStream());
mixer.frameInterval = 1;
mixer.startDrawingFrames();btnStopStreams.onclick = function() {
mixer.releaseStreams();
};btnAppendNewStreams.onclick = function() {
mixer.appendStreams([anotherStream]);
};btnStopScreenSharing.onclick = function() {
// replace all old streams with this one
// it will replace only video tracks
mixer.resetVideoStreams([cameraStreamOnly]);
};
```# How to mix multiple cameras?
```javascript
const mixer = new MultiStreamsMixer([camera1, camera2]);rtcPeerConnection.addStream(mixer.getMixedStream());
mixer.frameInterval = 1;
mixer.startDrawingFrames();
```# API
1. `getMixedStream`: (function) returns mixed MediaStream object
2. `frameInterval`: (property) allows you set frame interval
3. `startDrawingFrames`: (function) start mixing video streams
4. `resetVideoStreams`: (function) replace all existing video streams with new ones
5. `releaseStreams`: (function) stop mixing streams
6. `appendStreams`: (function) append extra/new streams (anytime)# TypeScript / Angular
```javascript
import { MultiStreamsMixer } from 'yourPath/MultiStreamsMixer';
let mixer = new MultiStreamsMixer([stream1,stream2]);
mixer.appendStreams(stream3);
let mixed = mixer.getMixedStream();
```P.S: pollyfills are removed (except for `AudioContext`) use adapter instead.
# Access `` or `` using `querySelector`
```javascript
var canvas = document.querySelector('canvas.multi-streams-mixer');
var videos = document.querySelectorAll('video.multi-streams-mixer');canvas.style.opacity = .1;
```# API
```javascript
// default elementClass is "multi-streams-mixer"
var instance = new MultiStreamsMixer(arrayOfMediaStreams, elementClass);MultiStreamsMixer.prototype = {
// get readonly MediaStream
getMixedStream: function() {},// add more streams
appendStreams: function(arrayOfMediaStreams) {},// replace with set of your own streams
resetVideoStreams: function(arrayOfMediaStreams) {},// clear all the data
clearRecordedData: function() {}
};
````## License
[MultiStreamsMixer.js](https://github.com/muaz-khan/MultiStreamsMixer) is released under [MIT licence](https://github.com/muaz-khan/MultiStreamsMixer/blob/master/LICENSE) . Copyright (c) [Muaz Khan](https://MuazKhan.com).