https://github.com/muneeb1030/balltower-unity-android-basics
This project is a simple game demonstrating physics interactions where a ball attached to a spring hits cubes to knock them down.
https://github.com/muneeb1030/balltower-unity-android-basics
android-game csharp game-development unity unity-android unity3d
Last synced: 11 months ago
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This project is a simple game demonstrating physics interactions where a ball attached to a spring hits cubes to knock them down.
- Host: GitHub
- URL: https://github.com/muneeb1030/balltower-unity-android-basics
- Owner: Muneeb1030
- License: apache-2.0
- Created: 2023-07-16T19:20:59.000Z (over 2 years ago)
- Default Branch: main
- Last Pushed: 2024-07-16T12:41:35.000Z (over 1 year ago)
- Last Synced: 2025-01-11T14:48:40.284Z (about 1 year ago)
- Topics: android-game, csharp, game-development, unity, unity-android, unity3d
- Language: C#
- Homepage:
- Size: 31.3 KB
- Stars: 2
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE.txt
Awesome Lists containing this project
README
# Unity Ball Spring Game
## Introduction
Welcome to the Unity Ball Spring Game project! This project is a simple game demonstrating physics interactions where a ball attached to a spring hits cubes to knock them down. It's a great example of using Unity's physics engine and touch input features for Android devices.
## Features
- **Physics Simulation** Experience realistic physics interactions with a ball attached to a spring.
- **Touch Controls:** Utilize single and multi-touch gestures to interact with the game.
- **Object Interaction:** Knock down cubes by releasing the spring-loaded ball.
- **Simple Gameplay:** Pull back the ball using sliding gestures and release to launch.
## Things Learnt
In this project, you'll learn:
- How to implement physics-based interactions using Unity's Rigidbody and SpringJoint components.
- Handling touch input for Android devices, including single and multi-touch gestures.
- Basic game mechanics like launching objects and triggering interactions based on physics collisions.
## Contribution
Contributions to this project are welcome! Here are some ways you can contribute:
- **Bug Fixes:** Report any issues or bugs you encounter, or directly fix them in the code.
- **Enhancements:** Add new features, improve gameplay mechanics, or optimize performance.
Feel free to fork this repository, make changes, and submit a pull request.
Together, let's make this game even better!