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https://github.com/my729/picture-crop-demo
vue项目中实现图片裁剪功能,预览地址
https://github.com/my729/picture-crop-demo
canvas cropperjs vue
Last synced: 2 months ago
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vue项目中实现图片裁剪功能,预览地址
- Host: GitHub
- URL: https://github.com/my729/picture-crop-demo
- Owner: MY729
- Created: 2019-06-06T02:31:15.000Z (over 5 years ago)
- Default Branch: master
- Last Pushed: 2022-12-10T18:20:39.000Z (about 2 years ago)
- Last Synced: 2023-03-05T17:39:12.912Z (almost 2 years ago)
- Topics: canvas, cropperjs, vue
- Language: Vue
- Homepage: https://my729.github.io/picture-crop-demo/dist/index.html
- Size: 4.29 MB
- Stars: 22
- Watchers: 2
- Forks: 17
- Open Issues: 24
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# picture-crop-demo
> 在vue项目中实现图片裁剪功能## 演示地址
[https://my729.github.io/picture-crop-demo/dist/index.html](https://my729.github.io/picture-crop-demo/dist/index.html)
## 前言
* vue版本:2.6.10 [https://cli.vuejs.org/zh/](https://cli.vuejs.org/zh/)
* cropperjs: 1.5.1 [https://github.com/fengyuanchen/cropperjs](https://github.com/fengyuanchen/cropperjs)
* elementUI [https://element.eleme.io/#/zh-CN](https://element.eleme.io/#/zh-CN)> 使用 cropperjs插件 和 原生canvas 两种方式实现图片裁剪功能
## 使用cropperjs插件
### 安装cropperjs
``` bash
yarn install cropperjs
```## 初始化一个canvas元素,并在上面绘制图片
```html
```
``` js
// 在canvas上绘制图片
drawImg () {
this.$nextTick(() => {
// 获取canvas节点
let canvas = document.getElementById(this.data.src)
if (canvas) {
// 设置canvas的宽为canvas的父元素宽度,宽高比3:2
let parentEle = canvas.parentElement
canvas.width = parentEle.offsetWidth
canvas.height = 2 * parentEle.offsetWidth / 3
let ctx = canvas.getContext('2d')
ctx.clearRect(0, 0, canvas.width, canvas.height)
let img = new Image()
img.crossOrigin = 'Anonymous'
img.src = this.data.src
img.onload = function () {
ctx.drawImage(img, 0, 0, canvas.width, canvas.height)
}
}
})
}
```
> 如果遇到canvas跨域绘制图片报错,设置图片img.crossOrigin = 'Anonymous',并且服务器响应头设置Access-Control-Allow-Origin:*### 创建cropperjs
```js
// 引入
import Cropper from 'cropperjs'// 显示裁剪框
initCropper () {
let cropper = new Cropper(this.$refs.canvas, {
checkCrossOrigin: true,
viewMode: 2,
aspectRatio: 3 / 2
})
}
```
> 更多方法和属性,参考官网: [https://github.com/fengyuanchen/cropperjs](https://github.com/fengyuanchen/cropperjs)具体实现,可以查看源码的`cropper.vue` 或 `cropper.one.vue`组件:
`cropper.vue组件:`https://github.com/MY729/picture-crop-demo/blob/master/src/components/cropper.vue
`cropper.one.vue组件:`https://github.com/MY729/picture-crop-demo/blob/master/src/components/cropper.one.vue
`cropper.two.vue组件:`https://github.com/MY729/picture-crop-demo/blob/master/src/components/cropper.two.vue## 使用canvas实现图片裁剪
> 支持鼠标绘制裁剪框,并移动裁剪框
#### 思路:
* 在canvas上绘制图片为背景
* 监听鼠标点击、移动、松开事件> canvas的isPointInPath()方法:
> 如果给定的点的坐标位于路径之内的话(包括路径的边),否则返回 false具体实现可查看源码`cropper.canvas.vue组件`: https://github.com/MY729/picture-crop-demo/blob/master/src/components/cropper.canvas.vue
```js
cropImg () {
let canvas = document.getElementById(this.data.img_url)
let ctx = canvas.getContext('2d')
let img = new Image()
img.onload = function () {
ctx.drawImage(img, 0, 0, canvas.width, canvas.height)
}
img.src = this.data.src
let drag = false // 是否拖动矩形
let flag = false // 是否绘制矩形
let rectWidth = 0 // 绘制矩形的宽
let rectHeight = 0 // 绘制矩形的高
let clickX = 0 // 矩形开始绘制X坐标
let clickY = 0 // 矩形开始绘制Y坐标
let dragX = 0 // 当要拖动矩形点击时X坐标
let dragY = 0 // 当要拖动矩形点击时Y坐标
let newRectX = 0 // 拖动变化后矩形开始绘制的X坐标
let newRectY = 0 // 拖动变化后矩形开始绘制的Y坐标
// 鼠标按下
canvas.onmousedown = e => {
// 每次点击前如果有绘制好的矩形框,通过路径绘制出来,用于下面的判断
ctx.beginPath()
ctx.setLineDash([6, 6])
ctx.moveTo(newRectX, newRectY)
ctx.lineTo(newRectX + rectWidth, newRectY)
ctx.lineTo(newRectX + rectWidth, newRectY + rectHeight)
ctx.lineTo(newRectX, newRectY + rectHeight)
ctx.lineTo(newRectX, newRectY)
ctx.strokeStyle = 'green'
ctx.stroke()
// 每次点击,通过判断鼠标点击的点在矩形框内还是外,来决定重新绘制还是移动矩形框
if (ctx.isPointInPath(e.offsetX, e.offsetY)) {
drag = true
dragX = e.offsetX
dragY = e.offsetY
clickX = newRectX
clickY = newRectY
} else {
ctx.clearRect(0, 0, canvas.width, canvas.height)
ctx.drawImage(img, 0, 0, canvas.width, canvas.height)
flag = true
clickX = e.offsetX
clickY = e.offsetY
newRectX = e.offsetX
newRectY = e.offsetY
}
}
// 鼠标抬起
canvas.onmouseup = () => {
if (flag) {
flag = false
this.sureCrop(clickX, clickY, rectWidth, rectHeight)
}
if (drag) {
drag = false
this.sureCrop(newRectX, newRectY, rectWidth, rectHeight)
}
}
// 鼠标移动
canvas.onmousemove = (e) => {
if (flag) {
ctx.clearRect(0, 0, canvas.width, canvas.height)
ctx.drawImage(img, 0, 0, canvas.width, canvas.height)
rectWidth = e.offsetX - clickX
rectHeight = e.offsetY - clickYctx.beginPath()
ctx.strokeStyle = '#FF0000'
ctx.strokeRect(clickX, clickY, rectWidth, rectHeight)
ctx.closePath()
}
if (drag) {
ctx.clearRect(0, 0, canvas.width, canvas.height)
ctx.drawImage(img, 0, 0, canvas.width, canvas.height)
ctx.beginPath()
newRectX = clickX + e.offsetX - dragX
newRectY = clickY + e.offsetY - dragY
ctx.strokeStyle = 'yellow'
ctx.strokeRect(newRectX, newRectY, rectWidth, rectHeight)
ctx.closePath()
}
}
},
// 拿到裁剪后的参数,可自行处理图片
sureCrop (x, y, width, height) {
let canvas = document.getElementById(this.data.img_url + 'after')
// 设置canvas的宽为canvas的父元素宽度,宽高比3:2
let parentEle = canvas.parentElement
canvas.width = parentEle.offsetWidth
canvas.height = 2 * parentEle.offsetWidth / 3
let ctx = canvas.getContext('2d')
let img = new Image()
img.src = this.data.src
img.onload = function () {
ctx.beginPath()
ctx.moveTo(x, y)
ctx.lineTo(x + width, y)
ctx.lineTo(x + width, y + height)
ctx.lineTo(x, y + height)
ctx.clip()
ctx.drawImage(img, 0, 0, canvas.width, canvas.height)
}
ctx.stroke()
}
```#### 可以直接clone项目,本地运行查看代码和效果
## Project setup
```
yarn install
```### Compiles and hot-reloads for development
```
yarn run serve
```### Compiles and minifies for production
```
yarn run build
```
### Lints and fixes files
```
yarn run lint
```### Customize configuration
See [Configuration Reference](https://cli.vuejs.org/config/).