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https://github.com/myatmyintzuthin/tictactoe
Implementation of TicTacToe game in C++ with Automation
https://github.com/myatmyintzuthin/tictactoe
alpha-beta-pruning minimax-algorithm
Last synced: 16 days ago
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Implementation of TicTacToe game in C++ with Automation
- Host: GitHub
- URL: https://github.com/myatmyintzuthin/tictactoe
- Owner: myatmyintzuthin
- License: apache-2.0
- Created: 2022-03-19T06:59:49.000Z (almost 3 years ago)
- Default Branch: main
- Last Pushed: 2022-03-28T04:14:06.000Z (over 2 years ago)
- Last Synced: 2023-08-02T10:39:38.875Z (over 1 year ago)
- Topics: alpha-beta-pruning, minimax-algorithm
- Language: C++
- Homepage:
- Size: 365 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# TicTacToe :game_die:
TicTacToe Game in C++ implementation.## HUMAN Vs AI - Minimax Algorithm
One player TicTacToe game. To play the game run:
```
./minimax/tic_tac_toe_minimax
```## HUMAN Vs AI - Alpha Beta Pruning
One player TicTacToe game. To play the game run:
```
./alpha_beta_pruning/alpha_beta_pruning
```### Board style:
```bash
****** Tic Tac Toe ******
****** Game Start! ******
--------------------------------------
Player X = Computer
Player O = Human
--------------------------------------
Positions = [0,1,2,3,4,5,6,7,8]Current Board:
--- --- ---
--- --- ---
--- --- ---Do you want to go first?[y/n]