Ecosyste.ms: Awesome
An open API service indexing awesome lists of open source software.
https://github.com/myhauntedforest/picotalk-reverse-engineering
Reverse engineering the PicoTalk for its servo positions
https://github.com/myhauntedforest/picotalk-reverse-engineering
arduino picotalk
Last synced: 2 days ago
JSON representation
Reverse engineering the PicoTalk for its servo positions
- Host: GitHub
- URL: https://github.com/myhauntedforest/picotalk-reverse-engineering
- Owner: MyHauntedForest
- Created: 2021-03-23T20:56:17.000Z (almost 4 years ago)
- Default Branch: master
- Last Pushed: 2021-03-23T21:02:38.000Z (almost 4 years ago)
- Last Synced: 2024-11-22T22:14:45.086Z (2 months ago)
- Topics: arduino, picotalk
- Language: C++
- Homepage:
- Size: 1.95 KB
- Stars: 1
- Watchers: 2
- Forks: 1
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# HB-5APP Skull / PicoTalk Reverse Engineering
For one of our props, we wanted to have a more realistic mouth, eye, and head animations for the [HB-5APP Skull](https://www.frightprops.com/talking-skull-with-mouth-and-eye-movement.html). Each skull has a [PicoTalk](https://www.frightideas.com/picotalk-3.html) control board in it. Our goal was to control the servos in the skull directly, without the PicoTalk, but we didn't know what servo values were being sent. In a afternoon we wrote some quick code to find those values per servo.## The Servo Values
These values are used in conjunction with the [Arduino](https://www.arduino.cc/) servo library using `servo.writeMicroseconds(ms)`| Servo Name | Position Min | Position Max |
|------------ |-------------- |-------------- |
| Eyes | 1368 | 1696 |
| Head | 1008 | 2012 |
| Mouth | 1328 | 1584 |