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https://github.com/nadako/hxfbinstant
Facebook Instant Games SDK (FBInstant) externs for Haxe
https://github.com/nadako/hxfbinstant
Last synced: 29 days ago
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Facebook Instant Games SDK (FBInstant) externs for Haxe
- Host: GitHub
- URL: https://github.com/nadako/hxfbinstant
- Owner: nadako
- Created: 2018-11-23T13:34:10.000Z (about 6 years ago)
- Default Branch: master
- Last Pushed: 2018-11-26T15:23:01.000Z (about 6 years ago)
- Last Synced: 2024-10-25T09:49:59.289Z (3 months ago)
- Language: Haxe
- Size: 184 KB
- Stars: 5
- Watchers: 4
- Forks: 1
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# Facebook Instant Games SDK (FBInstant) externs for Haxe
[![Build Status](https://travis-ci.org/nadako/hxfbinstant.svg?branch=master)](https://travis-ci.org/nadako/hxfbinstant)
Simple as this. Import `fbinstant.FBInstant` and use.
API version: **6.2**
## Documentation
* Official docs: https://developers.facebook.com/docs/games/instant-games/sdk
* Generated Haxe API docs: https://nadako.github.io/hxfbinstant/fbinstant/FBInstant.html## Extra functionality for signed data
Signatures from `getSignedPlayerInfoAsync` and signed requests from the `Purchase` API are represented as instances
of the special `OAuth20Signature` abstract over string with a nice `decode` function that you can use on the server
to decode (duh) the data using your app secret.