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https://github.com/nadjiel/uis-awakening
This repository contains a clone of the Link's Awakening game's UI made in Godot 4.3 to learn and familiarize with its Control node system.
https://github.com/nadjiel/uis-awakening
game-development godot links-awakening retro ui
Last synced: 6 days ago
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This repository contains a clone of the Link's Awakening game's UI made in Godot 4.3 to learn and familiarize with its Control node system.
- Host: GitHub
- URL: https://github.com/nadjiel/uis-awakening
- Owner: nadjiel
- Created: 2024-10-08T21:01:28.000Z (3 months ago)
- Default Branch: main
- Last Pushed: 2024-10-16T13:57:16.000Z (2 months ago)
- Last Synced: 2024-10-31T15:05:47.900Z (about 2 months ago)
- Topics: game-development, godot, links-awakening, retro, ui
- Language: GDScript
- Homepage: https://nadjiel.github.io/uis-awakening/
- Size: 10.7 MB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: readme.md
Awesome Lists containing this project
README
# UI's Awakening
![image](https://github.com/user-attachments/assets/fd1c049e-4fd9-4464-8987-186bcc3194d8)
This repository stores a project made for practicing `Godot 4.3`'s Control nodes.
The intention was to reproduce the UI of the game [The Legend of Zelda: Link's Awakening DX](https://zelda.fandom.com/wiki/The_Legend_of_Zelda:_Link%27s_Awakening_DX) using the nodes provided by Godot with any additional funcionality added as needed.
The final result is available at the following [link](https://nadjiel.github.io/uis-awakening/).
## Disclaimers
All the assets used of resources like music, SFX, sprites and fonts are from the original [Nintendo](https://www.nintendo.com/) game. This project was created for educational purposes only.