https://github.com/naelstrof/astrostructlove
A SS13 clone designed on the Love2D framework with proper networking.
https://github.com/naelstrof/astrostructlove
Last synced: about 1 year ago
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A SS13 clone designed on the Love2D framework with proper networking.
- Host: GitHub
- URL: https://github.com/naelstrof/astrostructlove
- Owner: naelstrof
- License: other
- Created: 2014-06-02T18:59:56.000Z (about 12 years ago)
- Default Branch: master
- Last Pushed: 2014-08-06T21:10:36.000Z (almost 12 years ago)
- Last Synced: 2025-03-30T15:06:33.121Z (over 1 year ago)
- Language: Lua
- Homepage:
- Size: 1.35 MB
- Stars: 7
- Watchers: 5
- Forks: 1
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE.txt
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README
astrostructlove
===============
A SS13 clone designed on the Love2D framework with proper networking and expanded engine features.
Projected Features
------------------
* Flexible component based entity system (DONE)
* Off-the-grid objects (DONE)
* Advanced 2D lighting (DONE)
* Demoing system (à la source demos) (DONE)
* Various gamemodes (DONE)
* Box2D physics (PROTOTYPED)
* Map editor (PROTOTYPED)
* Accurate networking (à la source multiplayer) with prediction and timetravel (PROTOTYPED)
* Simple controls that allow for creatures with infinite limbs. Monkeys can hold and use four weapons at once. (PROTOTYPE)
* Grid-based air simulation with air constitution/consumption/conversion.
* Dwarf-fortress style health system with dismemberment, organs, and blood content/constitution.
* Volume and weight (gravity matters!) styled inventory system with various wearable bags.
How To Run
----------
You'll need [Love2D](http://love2d.org/) installed, where you can run the game by dragging and dropping the game folder onto the executable to run it.