https://github.com/nagam11/webar
Sample AR project built on Google's new three.ar.js
https://github.com/nagam11/webar
augmented-reality augmentedreality sample-ar three-ar-js webar webaronarkit
Last synced: 4 months ago
JSON representation
Sample AR project built on Google's new three.ar.js
- Host: GitHub
- URL: https://github.com/nagam11/webar
- Owner: nagam11
- Created: 2017-09-11T01:45:25.000Z (almost 9 years ago)
- Default Branch: master
- Last Pushed: 2017-09-13T02:07:36.000Z (almost 9 years ago)
- Last Synced: 2025-02-25T11:46:55.687Z (over 1 year ago)
- Topics: augmented-reality, augmentedreality, sample-ar, three-ar-js, webar, webaronarkit
- Language: HTML
- Homepage: https://nagam11.github.io/WebAR/
- Size: 4.45 MB
- Stars: 6
- Watchers: 0
- Forks: 1
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# WebAR
Sample AR project built on Google's new [three.ar.js](https://developers.google.com/ar/develop/web/getting-started). The AR application can be run from a custom mobile browser.



## Prerequisites
1. Install WebARonARCore(Android) or WebARonARKit(iOS) on your phone. Follow [these](https://github.com/google-ar/WebARonARKit) instructions for iOS and [these](https://github.com/google-ar/WebARonARCore) for Android.
2. Make sure you have the needed hardware and software to install the browsers.
## Run
### Running my project
1. Navigate to https://nagam11.github.io/WebAR/
### Running your own project
1. git clone https://github.com/nagam11/WebAR.git
2. Create a new branch and name it "gh-pages"
3. Navigate from the installed browser on your phone to https://YOUR-USERNAME.github.io/WebAR/
## ToDos
1. Scale down Sprite Image
2. Add touch events