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https://github.com/nakardo/gb-opcodes
generates a stream of gameboy opcodes in JSON format
https://github.com/nakardo/gb-opcodes
Last synced: about 1 month ago
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generates a stream of gameboy opcodes in JSON format
- Host: GitHub
- URL: https://github.com/nakardo/gb-opcodes
- Owner: nakardo
- License: mit
- Created: 2016-04-29T17:07:14.000Z (over 8 years ago)
- Default Branch: master
- Last Pushed: 2016-05-01T13:08:18.000Z (over 8 years ago)
- Last Synced: 2024-06-03T05:04:15.734Z (7 months ago)
- Language: JavaScript
- Homepage:
- Size: 31.3 KB
- Stars: 2
- Watchers: 0
- Forks: 2
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# gb-opcodes
This module borrows some bits from NewbiZ implementation in python which can be found [here](https://github.com/NewbiZ/gbemu/blob/master/scripts/retrieve_opcodes.py).
## Usage
`$ npm run gb-opcodes`
Program output is also available on the [opcodes.json](https://github.com/dmacosta/gb-opcodes/blob/master/opcodes.json)
file included on this repo.## References
- http://stackoverflow.com/questions/5430545/gameboy-color-emulator-opcodes-automation
- http://www.pastraiser.com/cpu/gameboy/gameboy_opcodes.html
- https://github.com/NewbiZ/gbemu/tree/master/scripts
- https://github.com/Prehistoricman/GBEmulatorStuff