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https://github.com/namelessvoid/godot-webxr-mrp

Godot XR MRP
https://github.com/namelessvoid/godot-webxr-mrp

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Godot XR MRP

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# Godot XR MRP

Minimal Godot project to reproduce an AR issue. It contains a single scene with four colored boxes.

It is intended to be run on a tablet or smartphone.

## Issue

When entering VR on smartphone/tablet, the boxes are rendered translucent. The more "black" the color, the more transparent the box get. The white box is rendred fully opaque as expected.

Expected behavior: All boxes should be rendered fully opaque.

## Run from editor

1. To make the project accessible from the editor, you have to expose Godot's built-in web server to your local network. In the menu bar, select "Editor" > "Editor Settings". Find the "Export" > "Web" section. Change "HTTP Host" to "0.0.0.0" and enable HTTPS by enabling "Use TLS".
2. Now start the project via "Remote Debug" > "Web" > "Start HTTP Server".
3. Open Chrome on your smartphone or tablet. Navigate to "https://:8060/tmp_js_export.html"

## Run from GH pages

The project is availabe as a pre-built version on [https://www.simonkerler.de/godot-webxr-mrp/dist/](https://www.simonkerler.de/godot-webxr-mrp/dist/).