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https://github.com/nathan-somto/forge-gen

A Mobile Application that provides AI features such as Image Generation and Background Image Removal
https://github.com/nathan-somto/forge-gen

android appwrite appwrite-function cloudinary eas expo expo-linear-gradient flutterwave image-transformation nativewind react-native react-native-webview react-navigation typescript zustand

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A Mobile Application that provides AI features such as Image Generation and Background Image Removal

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README

        

# 🚀 Forge Gen
An AI-powered mobile SaaS application built on top of Cloudinary's image transformation APIs, inspired by JS Mastery's Imaginify.

![](https://img.shields.io/github/issues/nathan-somto/Forge-Gen?style=for-the-badge)
![](https://img.shields.io/badge/Maintained-Yes-lemon?style=for-the-badge)
![](https://img.shields.io/github/forks/nathan-somto/Forge-Gen?style=for-the-badge)
![](https://img.shields.io/github/stars/nathan-somto/Forge-Gen?style=for-the-badge)

## 📲 Download App

[Click To Download APK](https://expo.dev/accounts/nathansomto/projects/forge-gen/builds/bd22832f-9039-48d6-815d-c3ad16413d54)

**Note:** The app is only available on Android
## 🛠️ Tech Stack

- **TypeScript**
- **Appwrite**
- **Cloudinary**
- **FlutterWave**
- **Expo**
- **React Native**
- **Expo Router**

## ScreenShots










## ✨ Key Features

- **Image Transformations**: Perform operations like background removal, image restoration, and object recoloring with ease.
- **Authentication**: Secure user login and registration.
- **Payments**: Payment integration with flutterwave for credit purchases
- **Credit Management**: Manage and track user credits for app services.

## 🎨 Design

Check out the figma design

[![Figma](https://img.shields.io/badge/Figma-Design_File-F24E1E?logo=figma&logoColor=white)]()

## Mobile App Navigation Structure

This Folder Structure was derived due to the neccessity of colocating navigation logic with screens

```bash
app/
│ (only one allowed at root )
├── stack.tsx # Stack navigation logic
├── drawer.tsx # Drawer navigation logic
├── tabs.tsx # Tab navigation logic

├── screens/ # Folder containing all screen files and folders
│ ├── Home.tsx # A screen represented as a file
│ ├── Profile/ # A screen represented as a folder
│ │ ├── stack.tsx # Stack navigation for Profile section (only one allowed at root)
│ │ └── screens/
│ ├── [id].tsx # Dynamic screen for Profile section (e.g., User ID)
│ ├── Edit.tsx # Static screen for Profile editing
│ └── Settings.tsx # Another screen as a file
```

## Key Rules

1. **Root Level of Folders**:
- At the **root level of any folder**, there can **only be one** of the following:
- **`stack.tsx`**
- **`tabs.tsx`**
- **`drawer.tsx`**
- These files define the navigation logic for that section.
2. **Screen Files**:
- Screens can be either a **file** (React component) or a **folder** containing its own navigation logic.
- If a folder is used, it must contain one of the navigation files (`stack.tsx`, `tabs.tsx`, or `drawer.tsx`) at its root.
3. **Dynamic Routes**:
- Use **Next.js-style conventions** for dynamic routes.
- Example: In the **`Profile`** folder, you can define a dynamic route with `[id].tsx` to create a dynamic profile screen for each user.
4. **Subfolders for Screens**:
- Any folder that represents a screen must also contain a **`screens/`** subfolder to hold additional screens under that navigation.

## Example

- **`Profile` Folder**:
- Contains `stack.tsx` for managing stack-based navigation.
- Has a `screens` subfolder containing the actual screens, such as `[id].tsx` for a dynamic profile and `Edit.tsx` for profile editing.

```bash
Profile/
├── stack.tsx # Stack navigation at the root
└── screens/
├── [id].tsx # Dynamic screen for profile based on user ID
└── Edit.tsx # Static screen for editing profile
```

## 📦 Installation

To get started with Forge Gen locally, follow these steps:

1. **Clone the repository:**

```bash
git clone https://github.com/nathan-somto/forge-gen.git
cd forge-gen
```

2. **Create a cloudinary and appwrite account**
[cloudinary]()
[appwrite]()
3. **Get Your Environment variables for the cloudinary server and mobile app**

Cloudinary Server Env

```bash
CLOUDINARY_API_KEY=''
CLOUDINARY_API_SECRET=''
CLOUDINARY_CLOUD_NAME=''
```

Mobile App Env

```bash
EXPO_PUBLIC_APPWRITE_PROJECT_ID=''
EXPO_PUBLIC_APPWRITE_DATABASE_ID=''
EXPO_PUBLIC_APPWRITE_USER_COLLECTION_ID=''
EXPO_PUBLIC_APPWRITE_TRANS_COLLECTION_ID=''
EXPO_PUBLIC_APPWRITE_BUCKET_ID=''
EXPO_PUBLIC_APPWRITE_TRANSACTIONS_COLLECTION_ID=''
EXPO_PUBLIC_FLUTTER_WAVE_PUBLIC_KEY=''
EXPO_PUBLIC_APPWRITE_FUNCTION_ID=''
```

2. **Install dependencies:**

```bash
npm run get:packages
```

3. **Deploy Appwrite Functions**

```bash
npm run deploy:functions
```

4. **Create a Development Build**

```bash
cd mobile-app
npm run (android | ios)
```

5. **Deploy Mobile App(Optional)**
ensure you have eas installed locally and at the root level of the project run

```bash
npm run deploy:app
```