https://github.com/nathanflurry/scenekit-splines
A simple spline class that uses SCNVector3's with different interpolation methods.
https://github.com/nathanflurry/scenekit-splines
Last synced: about 1 month ago
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A simple spline class that uses SCNVector3's with different interpolation methods.
- Host: GitHub
- URL: https://github.com/nathanflurry/scenekit-splines
- Owner: NathanFlurry
- License: mit
- Created: 2016-05-01T06:57:24.000Z (about 9 years ago)
- Default Branch: master
- Last Pushed: 2018-07-24T20:20:58.000Z (almost 7 years ago)
- Last Synced: 2025-05-07T21:46:05.043Z (about 1 month ago)
- Language: Swift
- Size: 22.5 KB
- Stars: 6
- Watchers: 1
- Forks: 0
- Open Issues: 1
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Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# SceneKit Splines
## Usage Example
See my [WWDC 2016 scholarship submission](https://github.com/NathanFlurry/WWDC16-Scholarship-Application/blob/master/Shared/WWDCTimeline.swift#L224) for an example of how this code was used to make a SceneKit camera follow a given path.