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https://github.com/nau7ilus/hangmanbot
🎮 The implementation of the game Hangman in the form of a Discord bot
https://github.com/nau7ilus/hangmanbot
bot canvas discord game hangman js node
Last synced: 3 months ago
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🎮 The implementation of the game Hangman in the form of a Discord bot
- Host: GitHub
- URL: https://github.com/nau7ilus/hangmanbot
- Owner: nau7ilus
- License: mit
- Created: 2022-05-08T07:57:42.000Z (over 2 years ago)
- Default Branch: main
- Last Pushed: 2024-11-04T06:15:03.000Z (3 months ago)
- Last Synced: 2024-11-11T20:51:41.619Z (3 months ago)
- Topics: bot, canvas, discord, game, hangman, js, node
- Language: JavaScript
- Homepage: https://hangman.bot
- Size: 1.17 MB
- Stars: 2
- Watchers: 2
- Forks: 0
- Open Issues: 11
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Metadata Files:
- Readme: README.md
- Changelog: CHANGELOG.md
- License: LICENSE
- Security: SECURITY.md
Awesome Lists containing this project
README
[![hangman logo](https://i.imgur.com/Ibr2LhK.png)](https://github.com/nau7ilus/HangmanBot)
[![License: MIT](https://img.shields.io/badge/License-MIT-yellow.svg)](https://opensource.org/licenses/MIT)
![Code size](https://img.shields.io/github/languages/code-size/nau7ilus/HangmanBot?style=flat)
[![Last release](https://img.shields.io/github/v/release/nau7ilus/HangmanBot)](https://github.com/nau7ilus/HangmanBot/releases)## Description
The implementation of the game [Hangman]() in the form of a Discord bot. The main goal of the game is to guess the given word, by one letter with a limited number of attempts.
To display information about the current game uses pictures rather than text. Therefore, the project is divided into two applications: the visualizer and the bot itself. The first one is a web server on **[fastify](https://github.com/fastify/fastify)**, which provides the ability to quickly compose pictures with the needed information and immediately send them to Discord. It uses png blanks and adds the necessary information using **[canvas](https://github.com/Automattic/node-canvas)**.
Bot's task is to create a word, create [private thread](https://support.discord.com/hc/en-us/articles/4403205878423-Threads#h_01FBQZH4F0E9RX2K078Y6EG6QB) for game (available only for servers with 2 level of boost, in the future can be added the ability to create a normal channel), save the state of the game, using **[redis](https://github.com/redis/node-redis)**, check answers of users and set their rating in **PostgreSQL**
## Prerequisites
- [Node.js v16.15.0 LTS](https://nodejs.org/en/download/)
- [PostgreSQL v14.2](https://www.enterprisedb.com/downloads/postgres-postgresql-downloads)
- [Redis](https://redis.io/docs/getting-started/)
- [node-canvas](https://github.com/Automattic/node-canvas) (see [installation](https://github.com/Automattic/node-canvas#compiling) section)...or if you want to use Docker, then nothing above is required, just
- [Docker Engine](https://docs.docker.com/engine/install/)
- [Docker Composer](https://docs.docker.com/compose/install/)## Current status
Nothing is ready yet. The focus is on the web server, then the mechanics of the game
## Changelog
If you want to see the history of code changes, check CHANGELOG.md
## Contributors
Pull requests are welcome. For major changes, please open an issue first to discuss what you would like to change.
See GitHub to see [contributions list](https://github.com/nau7ilus/HangmanBot/graphs/contributors)
## License
HangmanBot is licensed under [MIT](https://github.com/nau7ilus/HangmanBot/blob/main/LICENSE) license