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https://github.com/ncdev2015/3d-solar-system-threejs

A basic example for using 3D concepts with textures, spins, translations, rotations and shaders
https://github.com/ncdev2015/3d-solar-system-threejs

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A basic example for using 3D concepts with textures, spins, translations, rotations and shaders

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# solar-system-threejs

This practice is useful to understand these concepts in Three.js:

- Translation
- Rotation
- Scales
- Textures
- Angular velocities
- Drawing lines and arcs
- Labels
- Lights
- Shaders

![3D Viewer](https://github.com/ncdev2015/3D-Solar-System-Threejs/blob/master/public/resources/images/solar-system.png)

## Requirements

- Node 12.2 (or higher)
- 3D Computer Graphics concepts
- Vue 2 basic concepts

## Project setup

```
npm install
```

### Compiles and hot-reloads for development

```
npm run serve
```

### Compiles and minifies for production

```
npm run build
```

### Lints and fixes files

```
npm run lint
```

### Customize configuration

See [Configuration Reference](https://cli.vuejs.org/config/).