https://github.com/ncdev2015/3d-solar-system-threejs
A basic example for using 3D concepts with textures, spins, translations, rotations and shaders
https://github.com/ncdev2015/3d-solar-system-threejs
Last synced: 11 months ago
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A basic example for using 3D concepts with textures, spins, translations, rotations and shaders
- Host: GitHub
- URL: https://github.com/ncdev2015/3d-solar-system-threejs
- Owner: ncdev2015
- Created: 2022-03-05T14:10:16.000Z (over 4 years ago)
- Default Branch: master
- Last Pushed: 2022-04-05T20:41:39.000Z (about 4 years ago)
- Last Synced: 2025-03-01T18:45:56.665Z (over 1 year ago)
- Language: JavaScript
- Homepage:
- Size: 6.75 MB
- Stars: 1
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
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README
# solar-system-threejs
This practice is useful to understand these concepts in Three.js:
- Translation
- Rotation
- Scales
- Textures
- Angular velocities
- Drawing lines and arcs
- Labels
- Lights
- Shaders

## Requirements
- Node 12.2 (or higher)
- 3D Computer Graphics concepts
- Vue 2 basic concepts
## Project setup
```
npm install
```
### Compiles and hot-reloads for development
```
npm run serve
```
### Compiles and minifies for production
```
npm run build
```
### Lints and fixes files
```
npm run lint
```
### Customize configuration
See [Configuration Reference](https://cli.vuejs.org/config/).