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https://github.com/ndepoel/FSR3Unity
FSR 3.1 Upscaler integration for Unity built-in render pipeline, with support for DX11, Mac, Linux and consoles.
https://github.com/ndepoel/FSR3Unity
Last synced: about 2 months ago
JSON representation
FSR 3.1 Upscaler integration for Unity built-in render pipeline, with support for DX11, Mac, Linux and consoles.
- Host: GitHub
- URL: https://github.com/ndepoel/FSR3Unity
- Owner: ndepoel
- License: mit
- Created: 2023-04-09T13:08:39.000Z (over 1 year ago)
- Default Branch: master
- Last Pushed: 2024-07-29T21:07:02.000Z (about 2 months ago)
- Last Synced: 2024-07-30T02:55:07.301Z (about 2 months ago)
- Language: C#
- Homepage: https://discussions.unity.com/t/open-source-fsr-3-0-upscaler-for-unity-birp-dx11-ppv2-multi-platform/
- Size: 61 MB
- Stars: 210
- Watchers: 9
- Forks: 28
- Open Issues: 12
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Metadata Files:
- Readme: README.md
- License: LICENSE.txt
Awesome Lists containing this project
- awesome-unity3d - FSR2Unity - FSR 3.0 Upscaler integration for Unity built-in render pipeline, with support for DX11, Mac, Linux and consoles. (Open Source Repositories / Effect and Shaders)