https://github.com/ne0nwinds/simd-ray-tracer
A brute-force ray tracer optimized with SIMD and multi-threading
https://github.com/ne0nwinds/simd-ray-tracer
avx2 cpp simd sse wasm wasm-simd
Last synced: 6 months ago
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A brute-force ray tracer optimized with SIMD and multi-threading
- Host: GitHub
- URL: https://github.com/ne0nwinds/simd-ray-tracer
- Owner: Ne0nWinds
- License: unlicense
- Created: 2024-04-24T23:08:45.000Z (over 1 year ago)
- Default Branch: master
- Last Pushed: 2024-12-26T21:46:45.000Z (10 months ago)
- Last Synced: 2025-04-14T00:42:40.275Z (6 months ago)
- Topics: avx2, cpp, simd, sse, wasm, wasm-simd
- Language: C++
- Homepage: https://simd-ray-tracer.netlify.app/
- Size: 96.7 KB
- Stars: 3
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# SIMD Ray Tracer
This is a brute-force ray tracer optimized with SIMD and multi-threading## Building for Windows:
This Win32 version will only work from [this commit](2a18de811a183a9c76aebd0279941832a39032f1) and earlier
```ps
.\win32\compile.ps1
```
The `.exe` file will show up in `.\build\win32\`## Building for WASM:
```ps
.\wasm\compile.ps1
```The project can be run by [creating a local server](https://github.com/Ne0nWinds/Basic-File-Server) in `.\build\wasm`