https://github.com/needle-tools/editorpatching
https://github.com/needle-tools/editorpatching
Last synced: about 1 year ago
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- Host: GitHub
- URL: https://github.com/needle-tools/editorpatching
- Owner: needle-tools
- Created: 2021-02-28T17:50:15.000Z (over 5 years ago)
- Default Branch: main
- Last Pushed: 2023-05-10T08:59:10.000Z (about 3 years ago)
- Last Synced: 2025-04-24T08:04:50.651Z (about 1 year ago)
- Language: C#
- Size: 1.04 MB
- Stars: 8
- Watchers: 3
- Forks: 5
- Open Issues: 2
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
## How to Install
Add from OpenUPM | via scoped registry, recommended
This package is available on OpenUPM: https://openupm.com/packages/com.needle.editorpatching
To add it the package to your project:
- open `Edit/Project Settings/Package Manager`
- add a new Scoped Registry:
```
Name: OpenUPM
URL: https://package.openupm.com/
Scope(s): com.needle
```
- click Save
- open Package Manager
- click +
- select Add from Git URL
- paste `com.needle.editorpatching`
- click Add
Add from GitHub | not recommended, no updates through PackMan
You can also add it directly from GitHub on Unity 2019.4+. Note that you won't be able to receive updates through Package Manager this way, you'll have to update manually.
- open Package Manager
- click +
- select Add from Git URL
- paste `https://github.com/needle-tools/editorpatching.git?path=/package`
- click Add
## Contact ✒️
[🌵 needle — tools for unity](https://needle.tools) •
[@NeedleTools](https://twitter.com/NeedleTools) •
[@marcel_wiessler](https://twitter.com/marcel_wiessler) •
[@hybridherbst](https://twitter.com/hybridherbst)