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https://github.com/neil3d/50YearsOfRayTracing
以历史的发展的眼光来看光线追踪技术,1968年至2018年重点论文相关算法复现。
https://github.com/neil3d/50YearsOfRayTracing
path-tracing ray-tracing raycasting raytracing
Last synced: 3 months ago
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以历史的发展的眼光来看光线追踪技术,1968年至2018年重点论文相关算法复现。
- Host: GitHub
- URL: https://github.com/neil3d/50YearsOfRayTracing
- Owner: neil3d
- Created: 2020-05-07T12:55:33.000Z (over 4 years ago)
- Default Branch: master
- Last Pushed: 2023-05-29T01:38:06.000Z (over 1 year ago)
- Last Synced: 2024-10-30T23:02:52.934Z (3 months ago)
- Topics: path-tracing, ray-tracing, raycasting, raytracing
- Language: C++
- Homepage: https://neil3d.github.io/coding/ray-tracing-history.html
- Size: 252 MB
- Stars: 430
- Watchers: 11
- Forks: 47
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
- awesome-oneapi - 50YearsOfRayTracing - This GitHub project is focused on ray tracing and covers several techniques and models developed from 1968 to 1997, with a focus on physically based rendering. (Tutorials / Tools and Development)
- awesome-graphics-cn - 50 Years of Ray Tracing