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https://github.com/neilb/cpan-gamification
A collection of notes about gamification of CPAN
https://github.com/neilb/cpan-gamification
Last synced: about 2 months ago
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A collection of notes about gamification of CPAN
- Host: GitHub
- URL: https://github.com/neilb/cpan-gamification
- Owner: neilb
- Created: 2014-04-03T22:12:48.000Z (over 10 years ago)
- Default Branch: master
- Last Pushed: 2014-04-03T22:32:48.000Z (over 10 years ago)
- Last Synced: 2024-10-11T21:08:51.025Z (2 months ago)
- Size: 109 KB
- Stars: 0
- Watchers: 3
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
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README
# CPAN Gamification
The barrier to entry for CPAN is intentionally set very low:
you can create a very minimal module and upload a tarball containing it
to CPAN.But there are many more things that a well-behaved distribution can
do, to make life easy for the toolchain, search engines and Perl
programmers.These notes describe thoughts about to use gamification ideas to
encourage module authors to follow the modern conventions for
CPAN distributions.## Background
These notes are based on a discussion held at the QA Hackathon 2014
between:
Olaf Alders ([OALDERS](https://metacpan.org/author/OALDERS)),
Philippe Bruhat ([BOOK](https://metacpan.org/author/BOOK)),
Salve Nilsen ([SJN](https://metacpan.org/author/SJN)),
Sébastien Aperghis-Tramoni ([SAPER](https://metacpan.org/author/SAPER)),
Barbie ([BARBIE](https://metacpan.org/author/BARBIE)),
Neil Bowers ([NEILB](https://metacpan.org/author/NEILB)),## Existing 'games'
* CPANTS
* Once a week / month / day
* New dist per month
* Changes
* github meets CPAN (currently off the air)