Ecosyste.ms: Awesome
An open API service indexing awesome lists of open source software.
https://github.com/nekocode/camerafilter
📷 Realtime camera filters on android.
https://github.com/nekocode/camerafilter
android app graphics
Last synced: about 1 month ago
JSON representation
📷 Realtime camera filters on android.
- Host: GitHub
- URL: https://github.com/nekocode/camerafilter
- Owner: nekocode
- License: apache-2.0
- Created: 2016-08-05T09:38:22.000Z (over 8 years ago)
- Default Branch: master
- Last Pushed: 2020-02-16T13:17:03.000Z (almost 5 years ago)
- Last Synced: 2024-10-14T11:21:14.899Z (about 1 month ago)
- Topics: android, app, graphics
- Language: Java
- Homepage:
- Size: 2.16 MB
- Stars: 2,130
- Watchers: 79
- Forks: 363
- Open Issues: 23
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# CameraFilter
[![Apache 2.0 License](https://img.shields.io/badge/license-Apache%202.0-blue.svg?style=flat)](http://www.apache.org/licenses/LICENSE-2.0.html)Realtime camera filters. Process frames by OpenGL shaders.
**[Download the apk](https://github.com/nekocode/CameraFilter/releases)** to have a try.
## Filters
Thanks to the original authors of the shader codes. I just port them from webgl to opengl es.
| Filter | Preview | Filter | Preview |
| :----- | :------ | :----- | :------ |
| [Edge Detection](https://www.shadertoy.com/view/Xtd3W7) | ![](art/1.png) | [Pixelize](https://www.shadertoy.com/view/4lXXDH) | ![](art/2.png)|
| [EM Interference](https://www.shadertoy.com/view/lsXSWl) | ![](art/3.png)| [Triangles Mosaic](https://www.shadertoy.com/view/4d2SWy) | ![](art/4.png) |
| [Legofied](https://www.shadertoy.com/view/XtBSzy) | ![](art/5.png) | [Tile Mosaic](https://www.shadertoy.com/view/MtfXRN) | ![](art/6.png) |
| [Blueorange](https://www.shadertoy.com/view/MslGzr) | ![](art/7.png) | [Chromatic Aberration](https://www.shadertoy.com/view/Mds3zn) | ![](art/8.png) |
| [Basic Deform](https://www.shadertoy.com/view/XdsGzH) | ![](art/9.png) | [Contrast](https://www.shadertoy.com/view/Xdf3RN) | ![](art/10.png) |
| [NoiseWarp](https://www.shadertoy.com/view/4sX3RN) | ![](art/11.png) | [Refraction](https://www.shadertoy.com/view/MsX3zN) | ![](art/12.png) |
| [Mapping](https://www.shadertoy.com/view/XsX3R7) | ![](art/13.png) | [Crosshatch](https://www.shadertoy.com/view/MdX3Dr) | ![](art/14.png) |
| [Lichtenstein-esque](https://www.shadertoy.com/view/Mdf3zS) | ![](art/15.png) | [Ascii Art](https://www.shadertoy.com/view/lssGDj) | ![](art/16.png) |
| [Money Filter](https://www.shadertoy.com/view/XlsXDN) | ![](art/17.png) | [Cracked](https://www.shadertoy.com/view/XdBSzW) | ![](art/18.png) |
| [Polygonization](https://www.shadertoy.com/view/4lsXR7) | ![](art/19.png) | [JFA Voronoi](https://www.shadertoy.com/view/4sy3W3) | ![](art/20.png) |