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https://github.com/nelbok/eno-creator
Map editor, wavefront object export
https://github.com/nelbok/eno-creator
3d cpp qt qtquick3d wavefront
Last synced: about 2 months ago
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Map editor, wavefront object export
- Host: GitHub
- URL: https://github.com/nelbok/eno-creator
- Owner: nelbok
- License: gpl-3.0
- Created: 2016-03-06T09:35:06.000Z (almost 9 years ago)
- Default Branch: master
- Last Pushed: 2024-08-28T15:12:56.000Z (4 months ago)
- Last Synced: 2024-08-29T16:04:10.176Z (4 months ago)
- Topics: 3d, cpp, qt, qtquick3d, wavefront
- Language: C++
- Homepage:
- Size: 944 KB
- Stars: 4
- Watchers: 1
- Forks: 0
- Open Issues: 11
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# Eno Suite
## About
Map editor, wavefront object export
You can easily create something with this application, it might look like Minecraft in a way.
And you can export your work into Wavefront file.Eno features:
- version
- project
- tags
- textures
- materials
- bounding box
- objectWavefront features:
- vertex / triangle
- diffuse color
- diffuse map
- opacity (dissolve)
- opacity (dissolve) map![Interface](sample/preview.png)
![OpenGL preview](sample/preview-opengl.png)## History
The project started in 2011, it was primarily a presentation software.
Even if now it could be used to make old school video games.
So the interface could look old.## Units
Meter: Eno files, Wavefront files
Centimeter: Qt Quick 3D## Requirements
- CMake 3.27+
- C++ 17
- Qt Widgets/Quick (6.7 / 6.6 / 6.5 LTS)## Supported platforms
- Eno: All
- Creator: Windows, Linux, macOS(maybe)
- Viewer: Windows, Linux, macOS(maybe), AndroidNote about iOS: Without device, we can't update code
## Compilation
- cmake -B build
- cmake --build buildIf you need to specify Qt location, add this to the first call of CMake: -D "CMAKE_PREFIX_PATH=Path to Qt"