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https://github.com/ngscheurich/generator-phaser-ts
👾 Provides a handy jumpstart for a Phaser project with a TypeScript codebase.
https://github.com/ngscheurich/generator-phaser-ts
game-development gamedev generator heroku phaser typescript yeoman-generator
Last synced: 3 months ago
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👾 Provides a handy jumpstart for a Phaser project with a TypeScript codebase.
- Host: GitHub
- URL: https://github.com/ngscheurich/generator-phaser-ts
- Owner: ngscheurich
- License: other
- Archived: true
- Created: 2016-08-26T23:33:43.000Z (over 8 years ago)
- Default Branch: master
- Last Pushed: 2018-01-17T23:02:39.000Z (almost 7 years ago)
- Last Synced: 2024-09-06T03:44:15.720Z (4 months ago)
- Topics: game-development, gamedev, generator, heroku, phaser, typescript, yeoman-generator
- Language: JavaScript
- Homepage: https://www.npmjs.com/package/generator-phaser-ts
- Size: 697 KB
- Stars: 5
- Watchers: 3
- Forks: 2
- Open Issues: 4
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# 👾 Phaser + TypeScript generator
[![Package version][package-image]][package-url]
[![Build status][build-image]][build-url]
[![Coverage status][coverage-image]][coverage-url]
[![Dependency Status][deps-image]][deps-url]Provides a handy jumpstart for a [Phaser][phaser] project with a
[TypeScript][typescript] codebase.In addition to a ready-to-code scaffolding, you get
stuff like:- A fully-functional Phaser project, complete with TypeScript type definitions
- Automated tasks for compiling, bundling, and deploying
- A demo game to get you going
- A [Heroku][heroku] deployment setup## Requirements
You’ll need [Node.js][nodejs], [npm][npm], and [Yeoman][yeoman], but you
already knew that, yeah?## Installation
$ npm install -g generator-phaser-ts
That’s it.
## Usage
$ yo phaser-ts
This gets a project scaffolded out, installs software requirements, and does
an initial build of the included demo game.**PRO TIP:** Create a new directory for your game and `cd` to it before running
the generator.## Development
This project uses [gulp][gulp] to automate various common development tasks. While
you can interact with gulp directly, the generator gives you access to some scripts
that should cover your day-to-day needs.:- `gulp lint`: Processes all .ts files in the src directory with `tslint` and
displays the results
- `gulp build`: Compiles all .ts files in the src directory; outputs .js files
to the build directory
- `gulp bundle`: Concatenates all .js files in the build and lib directories
into a single file: public/js/bundle.js
- `gulp compress`: Uglifies the bundled .js file; outputs public/js/bundle.min.js
- `gulp watch`: Watches for changes to source files; when a change is detected,
rebuilds files and reloads the website.
- `gulp deploy`: Deploys to Heroku. See below.
- `gulp`: The default gulp task. Runs the `bundle` task.For convenience, this project includes a basic Node.js application that serves
up your game courtesy of the [Express][express] framework. To start the Express
server, run `npm start`. You should now be able to see your game running at
[http://localhost:3000](http://localhost:3000).If you would like to run the server as well as rebuild your files upon save, i.e.,
what you’ll be doing most of the time, run `npm run devel`.**PRO TIP:** If you want to run the server but *not* rebuild files upon save, set
the `LIVERELOAD` environment variable to `0`: `LIVERELOAD=0 npm run devel`.## Deployment
Included is a Heroku-compatible [Procfile][heroku-procfile] so—assuming
you have the [Heroku Command Line Interface][heroku-cli] installed and you’re logged
in—getting your game up on them internets should be as simple as:$ npm run deploy
**PRO TIP:** You can `npm run production` to locally serve your game using minified code.
## Contributing
Please note that this an opinionated tool based on my particular preferences.
That being said, all pull requests are welcome!## Licenses
This project is ISC © Nicholas Scheurich.
*Phaser* is MIT © Richard Davey, Photon Storm Ltd.
PC font is CC BY-SA 4.0 from INT10h.org.[npm]: https://www.npmjs.com/
[phaser]: http://phaser.io/
[typescript]: https://www.typescriptlang.org/
[nodejs]: https://nodejs.org/en/
[typings]: https://github.com/typings/typings
[gulp]: http://gulpjs.com/
[express]: https://expressjs.com/
[heroku]: https://www.heroku.com/
[heroku-procfile]: https://devcenter.heroku.com/articles/procfile
[heroku-cli]: https://devcenter.heroku.com/articles/heroku-command-line
[yeoman]: http://yeoman.io/
[package-image]: https://badge.fury.io/js/generator-phaser-ts.svg
[package-url]: https://npmjs.org/package/generator-phaser-ts
[build-image]: https://travis-ci.org/ngscheurich/generator-phaser-ts.svg?branch=master
[build-url]: https://travis-ci.org/ngscheurich/generator-phaser-ts
[coverage-image]: https://coveralls.io/repos/github/ngscheurich/generator-phaser-ts/badge.svg?branch=master
[coverage-url]: https://coveralls.io/github/ngscheurich/generator-phaser-ts?branch=master
[deps-image]: https://david-dm.org/ngscheurich/generator-phaser-ts.svg?theme=shields.io
[deps-url]: https://david-dm.org/ngscheurich/generator-phaser-ts