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https://github.com/nguyenduong/spritebuilder_cocos2dx
Sprite Builder lib for Cocos2-x
https://github.com/nguyenduong/spritebuilder_cocos2dx
Last synced: 18 days ago
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Sprite Builder lib for Cocos2-x
- Host: GitHub
- URL: https://github.com/nguyenduong/spritebuilder_cocos2dx
- Owner: nguyenduong
- License: other
- Created: 2014-05-16T08:50:58.000Z (over 10 years ago)
- Default Branch: master
- Last Pushed: 2014-10-15T14:42:23.000Z (about 10 years ago)
- Last Synced: 2024-07-31T22:53:16.443Z (3 months ago)
- Language: C++
- Size: 507 KB
- Stars: 80
- Watchers: 28
- Forks: 44
- Open Issues: 10
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Metadata Files:
- Readme: readme.txt
- License: LICENSE_SpriteBuilder.txt
Awesome Lists containing this project
README
This library support for cocos2d-x 3.x and SpriteBuilder 1.1
You can pull from git hub: https://github.com/nguyenduong
or my home page: www.jacos2d-x.orgHow to integrate to cocos2d-x:
I. Copy spritebuilder folder to cocos2d/cocos/editor-support
II. iOS:
1. Open cocos2d_libs project setting/ build target/cocos2dxiOS
2. Choose Build Phases
3. Expand Compile Sources
4. Add all of cpp file under spritebuilder folderIII. Android:
1. Open file proj.android/jni/Android.mk
2. Add following lines:
LOCAL_WHOLE_STATIC_LIBRARIES += spritebuilder_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocos_extension_static
$(call import-module,editor-support/spritebuilder)IV. Thanks
1. Beckheng Lam ([email protected])Please let me know if you have any problem.
Good luck!
Thanks,
Nguyen Thai Duong
home: http://jacos2d-x.org
email: [email protected]