https://github.com/nicholas-maltbie/prophunt
PropHunt game attempt using Unity and the Data Oriented Technology Stack
https://github.com/nicholas-maltbie/prophunt
dots ecs game unity
Last synced: over 1 year ago
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PropHunt game attempt using Unity and the Data Oriented Technology Stack
- Host: GitHub
- URL: https://github.com/nicholas-maltbie/prophunt
- Owner: nicholas-maltbie
- License: mit
- Created: 2020-06-08T02:24:55.000Z (about 6 years ago)
- Default Branch: master
- Last Pushed: 2021-01-14T21:46:52.000Z (over 5 years ago)
- Last Synced: 2025-03-17T04:38:54.189Z (over 1 year ago)
- Topics: dots, ecs, game, unity
- Language: C#
- Homepage:
- Size: 2.58 MB
- Stars: 12
- Watchers: 3
- Forks: 0
- Open Issues: 20
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Metadata Files:
- Readme: README.md
- Contributing: Contributing.md
- License: LICENSE.txt
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README
# PropHunt
Attempt to create a PropHunt simple game with unity for fun based of the
Gmod game mode.
# Game
Players will be in two teams, prop and hunter.
Props will hide and can disguise themselves as objects in the environment.
Hunters will chase props around the map searching for props.
Props get a small amount of time to hide before hunters track them down and
try to find them.
## Development Environment
We are going to use Unity3D. For full information on the development environment and how to setup for contributing, see [Development.md](Development.md)
## Contribution Guidelines
Please see [Contributing.md](Contributing.md) for details about adding to the project.