https://github.com/nickbytes/brooklynjs
A BrooklynJS talk given on May 17, 2017 that doubles as a text adventure game template
https://github.com/nickbytes/brooklynjs
Last synced: about 1 year ago
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A BrooklynJS talk given on May 17, 2017 that doubles as a text adventure game template
- Host: GitHub
- URL: https://github.com/nickbytes/brooklynjs
- Owner: nickbytes
- Created: 2018-05-13T02:23:04.000Z (about 8 years ago)
- Default Branch: master
- Last Pushed: 2018-05-17T18:55:32.000Z (about 8 years ago)
- Last Synced: 2025-02-09T01:42:15.955Z (over 1 year ago)
- Language: JavaScript
- Homepage: http://textadventure.guide
- Size: 74.5 MB
- Stars: 2
- Watchers: 2
- Forks: 2
- Open Issues: 1
-
Metadata Files:
- Readme: README.md
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README
# Building Worlds in Javascript
## How I built a text adventure game in Javascript
This talk was given at BrooklynJS on May 17, 2018. You can see the "slides" here: brooklynjs.nickbytes.com
The "slides" (and this repo) serve as an example for how you can build a text adventure game in React. If you have any questions, feel free to create an issue!
## Getting Started
1. Clone the repository:
```bash
git clone git@github.com:nickbytes/brooklynjs.git
```
2. Install the dependencies:
```bash
npm install
yarn install
```
3. Start development:
```bash
npm start
yarn start
```
## How is it built?
This boilerplate is created with [create-react-app](https://github.com/facebook/create-react-app). It uses [styled-components](https://www.styled-components.com/docs/api#typescript) for styling and [refunk](https://github.com/jxnblk/refunk/tree/master/examples) for state management.