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https://github.com/niklasei/bevy_common_assets

Collection of generic asset loaders for common file formats
https://github.com/niklasei/bevy_common_assets

assets bevy bevy-plugin game-development hacktoberfest rust

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Collection of generic asset loaders for common file formats

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# Bevy common assets

[![crates.io](https://img.shields.io/crates/v/bevy_common_assets.svg)](https://crates.io/crates/bevy_common_assets)
[![docs](https://docs.rs/bevy_common_assets/badge.svg)](https://docs.rs/bevy_common_assets)
[![license](https://img.shields.io/crates/l/bevy_common_assets)](https://github.com/NiklasEi/bevy_common_assets#license)
[![crates.io](https://img.shields.io/crates/d/bevy_common_assets.svg)](https://crates.io/crates/bevy_common_assets)

Collection of [Bevy][bevy] plugins offering generic asset loaders for common file formats.

Supported formats:

| format | feature | example |
|:-----------|:-----------|:----------------------------------------|
| `json` | `json` | [`json.rs`](./examples/json.rs) |
| `msgpack` | `msgpack` | [`msgpack.rs`](./examples/msgpack.rs) |
| `postcard` | `postcard` | [`postcard.rs`](./examples/postcard.rs) |
| `ron` | `ron` | [`ron.rs`](./examples/ron.rs) |
| `toml` | `toml` | [`toml.rs`](./examples/toml.rs) |
| `xml` | `xml` | [`xml.rs`](./examples/xml.rs) |
| `yaml` | `yaml` | [`yaml.rs`](./examples/yaml.rs) |
| `csv` | `csv` | [`csv.rs`](./examples/csv.rs) |

## Usage

Enable the feature(s) for the format(s) that you want to use.

Define the types that you would like to load from files and derive `serde::Deserialize`, `bevy::reflect::TypePath`, and `bevy::asset::Asset` for them.
```rust
#[derive(serde::Deserialize, bevy::asset::Asset, bevy::reflect::TypePath)]
struct Level {
positions: Vec<[f32;3]>,
}
```

With the types ready, you can start adding asset plugins. Every plugin gets the asset type that it is supposed to load
as a generic parameter. You can also configure custom file endings for each plugin:
```rust no_run
use bevy::prelude::*;
use bevy_common_assets::json::JsonAssetPlugin;
use bevy_common_assets::msgpack::MsgPackAssetPlugin;
use bevy_common_assets::postcard::PostcardAssetPlugin;
use bevy_common_assets::ron::RonAssetPlugin;
use bevy_common_assets::toml::TomlAssetPlugin;
use bevy_common_assets::xml::XmlAssetPlugin;
use bevy_common_assets::yaml::YamlAssetPlugin;

fn main() {
App::new()
.add_plugins((
DefaultPlugins,
JsonAssetPlugin::::new(&["level.json", "custom.json"]),
RonAssetPlugin::::new(&["level.ron"]),
MsgPackAssetPlugin::::new(&["level.msgpack"]),
PostcardAssetPlugin::::new(&["level.postcard"]),
TomlAssetPlugin::::new(&["level.toml"]),
XmlAssetPlugin::::new(&["level.xml"]),
YamlAssetPlugin::::new(&["level.yaml"])
))
// ...
.run();
}

#[derive(serde::Deserialize, bevy::asset::Asset, bevy::reflect::TypePath)]
struct Level {
positions: Vec<[f32; 3]>,
}
```

The example above will load `Level` structs from json files ending on `.level.json` or `.custom.json`, from
ron files ending on `.level.ron` and so on...

See the [examples](./examples) for working Bevy apps using the different formats.

## Compatible Bevy versions

The main branch is compatible with the latest Bevy release.

Compatibility of `bevy_common_assets` versions:

| `bevy_common_assets` | `bevy` |
|:---------------------|:-------|
| `0.11` | `0.14` |
| `0.10` | `0.13` |
| `0.8` - `0.9` | `0.12` |
| `0.7` | `0.11` |
| `0.5` - `0.6` | `0.10` |
| `0.4` | `0.9` |
| `0.3` | `0.8` |
| `0.1` - `0.2` | `0.7` |
| `main` | `0.13` |
| `bevy_main` | `main` |

## License

Dual-licensed under either of

* Apache License, Version 2.0, ([LICENSE-APACHE](/LICENSE-APACHE) or https://www.apache.org/licenses/LICENSE-2.0)
* MIT license ([LICENSE-MIT](/LICENSE-MIT) or https://opensource.org/licenses/MIT)

at your option.

## Contribution

Unless you explicitly state otherwise, any contribution intentionally submitted
for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any
additional terms or conditions.

[bevy]: https://bevyengine.org/