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https://github.com/niloufarmj/psiket-qilin

Quantum Version of Classic 2D Space Shooter Game Implemented for PsiKet Academy
https://github.com/niloufarmj/psiket-qilin

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Quantum Version of Classic 2D Space Shooter Game Implemented for PsiKet Academy

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# Psiket Qilin: Quantum Version of Classic 2D Space Shooter

Psiket Qilin is a unique 2D space shooter game that combines classic
arcade gameplay with the principles of quantum mechanics. Developed for
the PsiKet Academy, the game challenges players to strategically
manipulate quantum bits (qubits) to defeat their enemies.

https://github.com/user-attachments/assets/f3b70d69-ec55-4271-9b75-31b81f126571

## Key Features

### 1. Quantum Mechanics Integration:

- The game features 3 qubits that players can control using
various quantum gates:
- X Gate: Flips the state of a qubit
- H Gate (Hadamard): Puts a qubit into a superposition of
states
- CX Gate: Applies a conditional X gate
- XC Gate: Applies a conditional X gate in the opposite
direction
- By applying these gates, players can create quantum states
ranging from 000 to 111, which corresponds to the positions of
the enemies in the night sky.

### 2. Intuitive Controls:

- Movement is controlled using the left, right, up, and down arrow
keys.
- The quantum gates are mapped to the following keys: X, Z (for
Hadamard), A, S.

### 3. Difficulty Customization:

- Players can adjust the number of qubits in the game from 3 to 2,
making the game easier with fewer possible states.
- The speed of the enemies can also be changed in the main menu,
adjusting the overall difficulty of the game.

### 4. Visuals and Audio:

- The game features vibrant, colorful visuals and a captivating
soundtrack to immerse players in the quantum space combat
experience.

## Installation and Setup

1. Clone the repository from GitHub: `https://github.com/niloufarmj/Psiket-QPong.git`
2. Open the project in Unity.
3. Build and run the game.

## Contributing

If you would like to contribute to the development of Psiket-QPong, please follow these guidelines:

1. Fork the repository.
2. Create a new branch for your feature or bug fix.
3. Implement your changes and test them thoroughly.
4. Submit a pull request with a detailed description of your changes.

## License

This project is licensed under the MIT License.