https://github.com/nixon-voxell/bevy_radiance_cascades
Radiance cascade global illumination implementation in Bevy.
https://github.com/nixon-voxell/bevy_radiance_cascades
Last synced: 6 months ago
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Radiance cascade global illumination implementation in Bevy.
- Host: GitHub
- URL: https://github.com/nixon-voxell/bevy_radiance_cascades
- Owner: nixon-voxell
- Created: 2024-07-10T16:19:04.000Z (over 1 year ago)
- Default Branch: main
- Last Pushed: 2024-08-22T01:59:42.000Z (about 1 year ago)
- Last Synced: 2025-04-07T21:45:11.940Z (6 months ago)
- Language: Rust
- Homepage: https://drive.google.com/file/d/1L6v1_7HY2X-LV3Ofb6oyTIxgEaP4LOI6/view
- Size: 1.19 MB
- Stars: 42
- Watchers: 2
- Forks: 2
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# Bevy Radiance Cascades
A novel approach to 2D GI using radiance cascades, a technique by [Alexander Sannikov](https://youtu.be/TrHHTQqmAaM?si=lfoPSwe0XM_xBoDv&t=1612).
