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https://github.com/nixon-voxell/bevy_vello_renderer
A minimal integration for rendering Vello graphics in Bevy.
https://github.com/nixon-voxell/bevy_vello_renderer
Last synced: 2 months ago
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A minimal integration for rendering Vello graphics in Bevy.
- Host: GitHub
- URL: https://github.com/nixon-voxell/bevy_vello_renderer
- Owner: nixon-voxell
- License: apache-2.0
- Created: 2023-11-01T10:36:26.000Z (about 1 year ago)
- Default Branch: main
- Last Pushed: 2024-03-27T19:40:14.000Z (10 months ago)
- Last Synced: 2024-03-27T20:44:15.020Z (10 months ago)
- Language: Rust
- Homepage:
- Size: 329 KB
- Stars: 5
- Watchers: 2
- Forks: 0
- Open Issues: 2
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Metadata Files:
- Readme: README.md
- Funding: .github/FUNDING.yml
- License: LICENSE-APACHE
- Codeowners: .github/CODEOWNERS
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README
# Bevy Vello Renderer
A minimal integration for rendering [Vello](https://github.com/linebender/vello) graphics in [Bevy](https://bevyengine.org/).![hello_world gif](./.github/assets/hello_world.gif)
## How it works?
Bevy Vello Renderer is basically a custom render pipeline for rendering Vello `Scene`s onto a texture which is then picked up by the Bevy camera.
## License
The `bevy_vello_renderer` is dual-licensed under either:
- MIT License ([LICENSE-MIT](LICENSE-MIT) or [http://opensource.org/licenses/MIT](http://opensource.org/licenses/MIT))
- Apache License, Version 2.0 ([LICENSE-APACHE](LICENSE-APACHE) or [http://www.apache.org/licenses/LICENSE-2.0](http://www.apache.org/licenses/LICENSE-2.0))This means you can select the license you prefer!
This dual-licensing approach is the de-facto standard in the Rust ecosystem and there are [very good reasons](https://github.com/bevyengine/bevy/issues/2373) to include both.## Reference
This project took alot of inspiration and reference from the [bevy_vello](https://github.com/loopystudios/bevy_vello) project. If you want a more featured integration (which includes SVG & Lottie support), do check it out!