https://github.com/nixon-voxell/blendermeshtojson
Addon for Blender to export mesh data as a JSON file.
https://github.com/nixon-voxell/blendermeshtojson
addon blender blender-addon blender-exporter blender-plugin blender-python blender-scripts blender3d
Last synced: 6 months ago
JSON representation
Addon for Blender to export mesh data as a JSON file.
- Host: GitHub
- URL: https://github.com/nixon-voxell/blendermeshtojson
- Owner: nixon-voxell
- License: gpl-3.0
- Archived: true
- Created: 2020-08-10T01:57:03.000Z (over 4 years ago)
- Default Branch: master
- Last Pushed: 2021-04-24T10:16:10.000Z (about 4 years ago)
- Last Synced: 2024-11-13T01:38:40.264Z (6 months ago)
- Topics: addon, blender, blender-addon, blender-exporter, blender-plugin, blender-python, blender-scripts, blender3d
- Language: Python
- Homepage:
- Size: 46.9 KB
- Stars: 11
- Watchers: 3
- Forks: 2
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE.md
Awesome Lists containing this project
README
# BlenderMeshToJSON Addon
This is a custom made [Blender](https://blender.org) Addon that is targeted for the use case of my [GPUClothSimulationInUnity](https://github.com/voxell-tech/GPUClothSimulationInUnity) project.
This add-on converts any face with more than 3 vertices into proportional triangles (optional) and then exports it into a JSON file.## How to use?
1. Zip this repository in a `.zip` file or download a [release](https://github.com/voxell-tech/ClothExporter/releases).
2. Open Blender, go to `Edit > Preferences > Add-ons > Install` and choose the `.zip` file.
3. In the 3D View port, press `n` to view the side bar.
4. Select `Cloth Exporter` in the side bar.
5. Select a Mesh in the scene and press `Tab` into edit mode.
6. Once you are satisfied with the mesh, press `Transform to PBD`.
7. Choose your export location and export filename.
8. Press `Export Data for Unity`.
9. You will get an exported JSON file.## License
This project is under the GNU Public License, Version 3.