https://github.com/nixon-voxell/lumina
A top down, fast paced, objective based, PvP game, written in Rust, using the Bevy game engine.
https://github.com/nixon-voxell/lumina
Last synced: 7 months ago
JSON representation
A top down, fast paced, objective based, PvP game, written in Rust, using the Bevy game engine.
- Host: GitHub
- URL: https://github.com/nixon-voxell/lumina
- Owner: nixon-voxell
- Created: 2024-08-12T17:55:18.000Z (over 1 year ago)
- Default Branch: main
- Last Pushed: 2025-04-25T07:11:47.000Z (7 months ago)
- Last Synced: 2025-04-25T08:25:06.373Z (7 months ago)
- Language: Rust
- Homepage:
- Size: 216 MB
- Stars: 79
- Watchers: 1
- Forks: 5
- Open Issues: 28
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# Lumina
A top down fast paced objective based PvPvE game.
## Quickstart
To compile Lumina, you have to perform a recursive clone:
```
git clone --recursive https://github.com/nixon-voxell/lumina.git
```
### Run the game
To run the game, you need to start the server and the client.
You can do so manually using:
```
cargo run --bin lumina_server
cargo run --bin lumina_client
```
For development purposes, a shell script has been created to speed things up:
#### Windows
```
run.bat x
```
With `x` being the number of clients you want to spawn.
### Test Bed
To improve development time, the `crates/test_bed/examples` folder is used to create mini test cases with minimal compilation time. Run a test example using the following command:
```
cargo run --example test_name
```
With `test_name` being the name of your testing example.