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https://github.com/nixon-voxell/unityai
AI in Unity.
https://github.com/nixon-voxell/unityai
ai artificial-intelligence artificial-neural-networks bigtree fody machine machine-learning neural-network numsharp tensorflow unity unity3d
Last synced: about 2 months ago
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AI in Unity.
- Host: GitHub
- URL: https://github.com/nixon-voxell/unityai
- Owner: nixon-voxell
- License: apache-2.0
- Archived: true
- Created: 2021-07-01T10:45:10.000Z (over 3 years ago)
- Default Branch: master
- Last Pushed: 2021-11-21T14:33:51.000Z (about 3 years ago)
- Last Synced: 2024-11-13T01:38:34.946Z (about 2 months ago)
- Topics: ai, artificial-intelligence, artificial-neural-networks, bigtree, fody, machine, machine-learning, neural-network, numsharp, tensorflow, unity, unity3d
- Language: C#
- Homepage:
- Size: 234 KB
- Stars: 19
- Watchers: 2
- Forks: 3
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- Changelog: CHANGELOG.md
- Funding: .github/FUNDING.yml
- License: LICENSE
Awesome Lists containing this project
README
# Unity AI
The aim of this package is to provide AI related tools in Unity. This package references the [BigtreeAlgorithm](https://github.com/SciSharp/Bigtree.Algorithm) repository.
## Table of contents
- [Unity AI](#unity-ai)
- [Table of contents](#table-of-contents)
- [Installation](#installation)
- [Support the project!](#support-the-project)
- [Join the community!](#join-the-community)
- [License](#license)
- [References](#references)## Installation
External dependencies:
- VX Util ([UnityUtil](https://github.com/voxell-tech/UnityUtil))
1. Clone the [UnityUtil](https://github.com/voxell-tech/UnityUtil) repository into your `Packages` folder.
2. Clone this repository into your `Packages` folder.
3. And you are ready to go!## Support the project!
## Join the community!
## License
This repository as a whole is licensed under the Apache License 2.0. Individual files may have a different, but compatible license.
See [license file](./LICENSE) for details.
## References
- [BigtreeAlgorithm](https://github.com/SciSharp/Bigtree.Algorithm)