https://github.com/nklbdev/godot-4-tile-set-polygon-snapper
https://github.com/nklbdev/godot-4-tile-set-polygon-snapper
Last synced: 4 months ago
JSON representation
- Host: GitHub
- URL: https://github.com/nklbdev/godot-4-tile-set-polygon-snapper
- Owner: nklbdev
- License: mit
- Created: 2023-02-25T13:06:44.000Z (about 3 years ago)
- Default Branch: main
- Last Pushed: 2023-03-01T21:42:36.000Z (about 3 years ago)
- Last Synced: 2025-01-23T09:33:19.584Z (over 1 year ago)
- Language: GDScript
- Size: 8.79 KB
- Stars: 4
- Watchers: 2
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# Tile Polygon Snapper for Godot 4.X
This is an editor plugin for [Godot Engine](https://godotengine.org) v4.X that allows custom snapping polygon vertices while editing tileset.
It can help you until [custom snapping](https://github.com/godotengine/godot/pull/73495) appeared in new version


## Installation
Simply download it from [Godot Asset Library](https://godotengine.org/asset-library/asset/1683)
Alternatively, download or clone this repository and copy the contents of the `addons` folder to your own project's `addons` folder. Then enable the plugin on the Project Settings.
## License
[MIT License](LICENSE). Copyright (c) 2023 Nikolay Lebedev aka nklbdev.