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https://github.com/noah-huppert/bogost-in-the-shell
A Unity game for the Idle Thumbs "Wizard Jam"
https://github.com/noah-huppert/bogost-in-the-shell
Last synced: about 1 month ago
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A Unity game for the Idle Thumbs "Wizard Jam"
- Host: GitHub
- URL: https://github.com/noah-huppert/bogost-in-the-shell
- Owner: Noah-Huppert
- License: mit
- Created: 2015-04-11T03:38:19.000Z (over 9 years ago)
- Default Branch: master
- Last Pushed: 2015-05-20T21:00:17.000Z (over 9 years ago)
- Last Synced: 2024-04-14T13:03:23.943Z (7 months ago)
- Language: C#
- Homepage: http://noah-huppert.github.io/Bogost-In-The-Shell
- Size: 3.68 MB
- Stars: 2
- Watchers: 2
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# Bogost-In-The-Shell
A Unity game for the Idle Thumbs [Wizard Jam](https://www.idlethumbs.net/forums/topic/9962-wizard-jam-idle-thumbs-game-jam-interest-gauge-chit-chat-corner/)# Concept
You are a weird ghost looking blob. You shoot at Bigdogs which are trying to murder you.# Release Checklist
1. Bump version number in `Version.cs`
2. Build Unity release build
3. Upload build to Bintray
4. Make github release
5. Make Idle Thumbs dev log post
6. Upload version log on main thread