https://github.com/nomand/uvprojectionshader
A method of using worldspace transforms (relative positions, scale and rotation) to remap texture UV's in XZ world axis.
https://github.com/nomand/uvprojectionshader
csharp shaders unity3d
Last synced: 9 months ago
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A method of using worldspace transforms (relative positions, scale and rotation) to remap texture UV's in XZ world axis.
- Host: GitHub
- URL: https://github.com/nomand/uvprojectionshader
- Owner: nomand
- License: other
- Created: 2019-06-23T02:36:43.000Z (about 7 years ago)
- Default Branch: master
- Last Pushed: 2019-06-23T03:42:59.000Z (about 7 years ago)
- Last Synced: 2023-06-12T03:28:39.938Z (about 3 years ago)
- Topics: csharp, shaders, unity3d
- Language: ShaderLab
- Size: 6.37 MB
- Stars: 9
- Watchers: 2
- Forks: 1
- Open Issues: 0