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https://github.com/noodle-eater/toolset
Collection of small tools and utility created in Unity.
https://github.com/noodle-eater/toolset
game-tool game-toolkit game-tools gamedev gamedevelopment gametool gametools unity unity-scripts unity3d unity3d-plugin
Last synced: 8 days ago
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Collection of small tools and utility created in Unity.
- Host: GitHub
- URL: https://github.com/noodle-eater/toolset
- Owner: noodle-eater
- Created: 2022-08-12T14:23:01.000Z (about 2 years ago)
- Default Branch: master
- Last Pushed: 2022-08-26T07:43:34.000Z (about 2 years ago)
- Last Synced: 2024-09-26T23:23:22.193Z (8 days ago)
- Topics: game-tool, game-toolkit, game-tools, gamedev, gamedevelopment, gametool, gametools, unity, unity-scripts, unity3d, unity3d-plugin
- Language: C#
- Homepage:
- Size: 42 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# Toolset
Collection of small tools and utility created in Unity.
## Enum Generator
ScriptableObject based tool for generating enum using C# CodeDom. Purposely create for making short ID that can be setup by non-programmers but still accessible in the code.
**Upcoming feature** : Folder based enum generator.
For more detail see [here](https://noodle-eater.github.io/posts/enum-generator-in-unity/)
## Canvas
Unity UI related tools such as,
### UI Binding
Inspired by Unreal Engine `UPROPERTY(meta=(BindWidget))`. The binding is created alongside GameCanvas framework.
For more detail see [here](https://noodle-eater.github.io/posts/ui-binding-unity/)
### Pointer Handler
This component handle pointer enter and exit in UI or in GameObject. Add this component to your gameobject and listen to the delegate.