https://github.com/noofbiz/engobox2dsystem
Physics, Collision, and Mouse systems for the Engo game engine that utilizes ByteArena's box2d Go port
https://github.com/noofbiz/engobox2dsystem
box2d collision-detection engo game-2d golang physics-2d
Last synced: 7 months ago
JSON representation
Physics, Collision, and Mouse systems for the Engo game engine that utilizes ByteArena's box2d Go port
- Host: GitHub
- URL: https://github.com/noofbiz/engobox2dsystem
- Owner: Noofbiz
- License: mit
- Created: 2018-01-07T20:46:26.000Z (over 8 years ago)
- Default Branch: master
- Last Pushed: 2023-12-29T06:05:59.000Z (over 2 years ago)
- Last Synced: 2025-04-14T14:22:25.887Z (about 1 year ago)
- Topics: box2d, collision-detection, engo, game-2d, golang, physics-2d
- Language: Go
- Size: 134 KB
- Stars: 26
- Watchers: 2
- Forks: 2
- Open Issues: 4
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# engoBox2dSystem [](https://godoc.org/github.com/Noofbiz/engoBox2dSystem)
Physics, Collision, and Mouse systems for the Engo game engine that utilizes ByteArena's box2d Go port
This is a set of systems for use with the [Engo](https://engoengine.github.io/) game engine.
To use, make sure Engo is working first. Then you'll need the go port of [box2d](https://github.com/ByteArena/box2d). Then you can run
```
go get github.com/Noofbiz/engoBox2dSystem
```
Check out the demos to see what you can do. They're currently a work in progress, so check back later for more!