https://github.com/nora-soderlund/terrain2drenderer
A terrain renderer for 2d grids in TypeScript, provisionally for use in canvas games or for a dynamic esthetic world map presentation.
https://github.com/nora-soderlund/terrain2drenderer
Last synced: about 1 year ago
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A terrain renderer for 2d grids in TypeScript, provisionally for use in canvas games or for a dynamic esthetic world map presentation.
- Host: GitHub
- URL: https://github.com/nora-soderlund/terrain2drenderer
- Owner: nora-soderlund
- Created: 2023-09-23T12:00:05.000Z (over 2 years ago)
- Default Branch: main
- Last Pushed: 2023-10-01T14:40:26.000Z (over 2 years ago)
- Last Synced: 2025-02-07T17:18:45.824Z (over 1 year ago)
- Language: TypeScript
- Homepage:
- Size: 7.87 MB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# Terrain2DRenderer
A terrain renderer for 2d grids in TypeScript, provisionally for use in canvas games or for a dynamic esthetic world map presentation.
## Notes
There are no plans set in stone, however, this is what's taken into consideration during this small project:
| Feature |
| ------- |
| In-browser performance rendering |
| Serversided tile rendering (spritesheets) for less client processing |
| Serversided static rendering |
| GeoJSON to grid processing (most likely as a module) |
| Customizable tile rendering |
## Previews
These previews are rendered inside of GitHub runners from the most latest main commit.
### Debug preview

### Island preview

### GeoJSON preview