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https://github.com/nothub/factorio-mods
https://github.com/nothub/factorio-mods
factorio factorio-mod
Last synced: about 1 month ago
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- Host: GitHub
- URL: https://github.com/nothub/factorio-mods
- Owner: nothub
- License: mit
- Created: 2022-06-14T15:08:04.000Z (over 2 years ago)
- Default Branch: master
- Last Pushed: 2024-10-20T20:34:04.000Z (2 months ago)
- Last Synced: 2024-10-21T00:36:26.880Z (2 months ago)
- Topics: factorio, factorio-mod
- Language: Lua
- Homepage: https://mods.factorio.com/user/hub
- Size: 45.9 KB
- Stars: 1
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# Factorio Mods
This repository contains [my mods](https://mods.factorio.com/user/hub).
## Workspace
This repository is designed to be edited using Visual Studio Code and heavily relies on the [justarandomgeek/vscode-factoriomod-debug](https://github.com/justarandomgeek/vscode-factoriomod-debug) extension.
After the initial project import, run install the recommended vscode addons and run task (ctrl+shift+p) `Factorio: Generate Typedefs`.
First file dialog, navigate to: `{{factorio_path}}/doc-html/runtime-api.json`
Second file dialog, choose path: `{{project_path}}/runtime-api.lua`For more information visit: https://github.com/justarandomgeek/vscode-factoriomod-debug#factorio-api-autocompletion
The repository contains a utility script `mods.sh` for packaging, local installation and publishing of mods.