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https://github.com/notkamui/dungeontest

Procedural Generation in Godot
https://github.com/notkamui/dungeontest

a-star game godot godot-engine procedural-generation

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Procedural Generation in Godot

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# Dungeon Test

Procedural generation of a roguelike dungeon in Godot

## Usage

- SPACE to generate a new layout (wait for the yellow lines to do any other action)
- TAB to carve the rooms and corridors
- **When the rooms are carved**, ESC to enter *play mode*
- **In play mode**, ARROW KEYS to move around
- **In play mode**, SCROLL UP/DOWN to zoom in/out
- **In play mode**, SPACE to exist *play mode* and generate a new layout