https://github.com/notquiteapex/tetramem
A game I made for my high school Psychology class to demonstrate the idea of sensory memory.
https://github.com/notquiteapex/tetramem
Last synced: 2 months ago
JSON representation
A game I made for my high school Psychology class to demonstrate the idea of sensory memory.
- Host: GitHub
- URL: https://github.com/notquiteapex/tetramem
- Owner: NotQuiteApex
- Created: 2019-01-17T01:44:12.000Z (over 7 years ago)
- Default Branch: master
- Last Pushed: 2019-01-17T01:44:57.000Z (over 7 years ago)
- Last Synced: 2025-03-20T22:27:42.685Z (about 1 year ago)
- Language: Lua
- Homepage:
- Size: 1010 KB
- Stars: 0
- Watchers: 0
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# TetraMem
By NotQuiteApex (c) 2018-2019
Uses [LÖVE](https://love2d.org/) v0.10.2
This was a game I made for my Psychology class to demonstrate the idea of sensory memory. Don't treat it as scientific fact, but it gives a general idea as to how sensory memory works.
This game/program/software/what-have-you makes use of the 7 colors used in the tetramino blocks from the game/program/software/what-have-you known as Tetris, organizes them into a "pattern" and using sensory memory of what was shown on screen for a second or less, you have to correctly guess which "pattern" matches the one that was just shown.
The code isn't documented very well, but its all in one file and relatively not very long.
## License
This game/program/software/what-have-you is licensed under the liberal and lenient zlib license. See LICENSE for more details.