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https://github.com/notthestallion/game-theory_minimax_alpha_beta_prunning
This project is about implementing the Minimax alpha beta pruning method (maybe more) of taking a playing decision on a type of games like Othello
https://github.com/notthestallion/game-theory_minimax_alpha_beta_prunning
ai alpha-beta-pruning game minimax-algorithm othello
Last synced: 3 days ago
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This project is about implementing the Minimax alpha beta pruning method (maybe more) of taking a playing decision on a type of games like Othello
- Host: GitHub
- URL: https://github.com/notthestallion/game-theory_minimax_alpha_beta_prunning
- Owner: NotTheStallion
- Created: 2023-01-23T17:43:51.000Z (almost 2 years ago)
- Default Branch: master
- Last Pushed: 2024-03-04T16:41:29.000Z (9 months ago)
- Last Synced: 2024-05-30T15:50:24.612Z (6 months ago)
- Topics: ai, alpha-beta-pruning, game, minimax-algorithm, othello
- Language: Python
- Homepage:
- Size: 95.7 KB
- Stars: 1
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
This project is about implementing the Minimax alpha beta pruning methode of taking a playing decision on a type of games like Othello.
To understand the game : [Othello](https://www.eothello.com/).# How to use
The only file you need to run is Othello.py. The algorithm is in the file "Minimax_alpha_beta_pruning.py".
Go check the [report](https://wandb.ai/geekboyboss/minimax_othello/reports/MiniMax-algorithm-for-Othello---VmlldzozMzkwODMz?accessToken=zho3ne0pxnwuzav0hxxezt4ji91mok2z0dedh698t46shvd1ox3lb948gtbzfkgs)